Planetside Software Forums

General => Image Sharing => Topic started by: Redwolf on February 03, 2012, 05:54:09 AM

Title: Basin
Post by: Redwolf on February 03, 2012, 05:54:09 AM
rendered in 30 mins, AA 6 Winter Larch and Fir V 6 by me

C/C welcome
Title: Re: Basin
Post by: Henry Blewer on February 04, 2012, 08:40:00 AM
This has a nice painted effect. I'm sorry to say I don't like the distant clouds on the right side. (some of my clouds look this way, but I figured out a solution.)

Try using a localized cloud layer in the foreground. Then use another layer with a distance shader in the blend by shader input. Use your render camera for the distance shader and spherical distance.

Now you can soften the edges/adjust the wispiness and base softness of the cloud layer which uses the distance shader. This will give them a more distant/hazy look, which will look nicer.