Planetside Software Forums

General => Image Sharing => Topic started by: masonspappy on February 12, 2012, 12:03:28 AM

Title: Pachelbel's Cannon.
Post by: masonspappy on February 12, 2012, 12:03:28 AM
I know... it's a really awfull pun.  :o
This started out as a test of grass I've been creating in xFrog.  Whipped up the cannon in this weeks release of Blender, and came up with this image.  ( I still ended up using a few clumps of Walli's grass)
Title: Re: Pachelbel's Cannon.
Post by: mesocyclone on February 12, 2012, 11:18:51 AM
Oh I see what you did here  ;D

Cood composition, the only thing that seems strange to me are that black patches in the sand/stones.
The grass is nice, too!

PS. Don't forget the "cannon" may be in D major!! hahahaha  ::)
Title: Re: Pachelbel's Cannon.
Post by: dandelO on February 12, 2012, 12:12:33 PM
Nice one. I think the black parts are from a fractal shader on your stones, are both high and low colours checked on the lowest of your surface shaders for the fake stones?
Looks like there are completely untextured areas. Use both colours for the lowermost shader and for any that follow that, use only one. That'd be my guess at the black patches.
Title: Re: Pachelbel's Cannon.
Post by: dandelO on February 12, 2012, 12:17:58 PM
Oh, and this is pretty cool; http://www.youtube.com/watch?v=owAj5LiXG5w
Title: Re: Pachelbel's Cannon.
Post by: Kadri on February 12, 2012, 01:30:58 PM
Nice render masonspappy. Good advices above .
The mountains in the background looks a little steep to me .

Martin really nice video (i listen  the 3rd time now ) but is there anyone left who doesn't have seen this?
http://www.youtube.com/watch?v=JdxkVQy7QLM
This comes every time to my mind when i hear anything related to  Pachelbel's  Cannon :)
Title: Re: Pachelbel's Cannon.
Post by: masonspappy on February 12, 2012, 06:44:39 PM
Hey folks. Thanks for the video links. Awsome!! :D