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General => Terragen Discussion => Topic started by: TheBlackHole on February 18, 2012, 11:58:35 AM

Title: Help with the End?
Post by: TheBlackHole on February 18, 2012, 11:58:35 AM
I'm trying to recreate Minecraft's "End" dimension in TG2 as it would look IRL. I have an Enderman model and an attempt at a floating island made of endstone. I think I've figured out how to make obsidian pillars, but since I'm using a planet object, it probably won't work. Trying to populate the object with Endermen only places them around the edge. This is as far as I've gotten.
The End:
http://www.minecraftwiki.net/wiki/The_End
(http://1.bp.blogspot.com/-HwoJCz3cHxg/Tt0OImJzcbI/AAAAAAAAAI0/E3DE40bfsZ0/s640/0o1uH_thcoa-_-minecraft-19-pr4-ender-dragon-end-dimens.jpg)
(http://minecraft.pl//HLIC/c2fc0fd01b5a9d3711b39c034b0ad25c.jpg)
Enderman:
(http://www.minecraftwiki.net/images/thumb/0/05/Enderman_normal.png/100px-Enderman_normal.png)

EDIT: Linked to more info about the End.
Title: Re: Help with the End?
Post by: Dune on February 19, 2012, 03:57:35 AM
I get it to work with a pop of rocks when you take the coordinates on top of your planet by rightclicking.
Title: Re: Help with the End?
Post by: TheBlackHole on February 19, 2012, 05:06:47 AM
Awesome! ;D Now to try some obsidian spikes.
Title: Re: Help with the End?
Post by: bobbystahr on February 19, 2012, 11:19:25 AM
Try Fake Stones and a paint shader to mask locations. I also had luck also just painting  single dots where I wanted
pillars to appear and used a displace shader in the terrain tab with the paint shader as the driver
Title: Re: Help with the End?
Post by: TheBlackHole on February 19, 2012, 06:30:20 PM
I don't think fake stones will work. I'm using a heavily displaced planet as the island, and the stones will probably displace from the center.
Title: Re: Help with the End?
Post by: bobbystahr on February 19, 2012, 07:10:46 PM
If you build the pillar model(s)  in another app they can be imported as .obj and positioned as a group or singly
based on Dune's example...as single objects you only really have to import one and then copy & paste [in the right hand node window only] and move them into position.
Easiest done in top view as you can right click for  coordinates to paste into the .obj dialogue
Title: Re: Help with the End?
Post by: TheBlackHole on February 19, 2012, 11:22:05 PM
That's exactly what I was thinking about doing. :P I got some endertowers modeled, and I should be able to populate them the same way the endermen are populated.