Is there a way with the present (or future) system to enable a way to take a length of animated objects in TG2 and stretch the time out? For example, if I have a 300 frame animation I want to make into a 900 frame animation and leave the actual animated object alone, is this possible?
At the moment this is not possible.
In the coming update, with many improvements for rendering and setting up animations, you'll be able to drag keyframes to any desired frame in a graph-like system.
Cheers,
Martin
Oooooh. Now that is what I waiting for. ;D Yah-HOOO.
Thanks TU.