A works in progress to see how warp + displacement shaders work in conjunction. A delicate balance, to say the least.
great looking terrain structures, Rich, almost crumbly...
:)
Quote from: inkydigit on March 14, 2012, 06:41:20 PM
great looking terrain structures, Rich, almost crumbly...
:)
My sediments exactly ;)
It really is a fine piece of work. As is most of Rich's stuff. <insert mildly jealous icon here>
Really good
I like it a lot!
Stunning! I hope to be able to do that kind of stuff eventually :)
Nice forms here. Anything that gives a good sense of distance is pleasing which this does. The terrain has it's own unique look. Not exactly like something we have seen before. This is cool.
Nice formations , Rich2 :)