hi all, sorry for my englis, i'm italian... i need a little help, when i place a population of trees near a lake most of them are immersed in water... a little tips for this problem? thanks all...
Hi there
In your tree population node add a "Distribution Shader v4" in "Use Density Shader" and set its minimum height to just above the height of your lake.
Cheers
Richard
Quote from: cyphyr on March 27, 2012, 07:31:53 AM
Hi there
In your tree population node add a "Distribution Shader v4" in "Use Density Shader" and set its minimum height to just above the height of your lake.
Cheers
Richard
thanks a lot :D
What has always helped me is to make sure that the node connection to the object population is always the same level as the node connection to the Planet.