I've a object model of a bottle how do I get it ti render a transparent green? I've connected a reflective shader to the parts shader but when I set transparency below .5( which renders opaque) the bottle disappears! Any guidance gratefully received. Mick
Ok problem solved! how does one delete messages btw?
Normal users don't have the ability to delete messages. Glad you got your problem solved though, don't worry about removing the message (but posting your solution could be helpful to others later).
- Oshyan
Indeed we would...coloured glass is difficult....
The solution was simply to use a reflective shader instead of a parts shader but it is only a partial solution The colour is weak and the transparency very dark. But I was using a bottle with an inside. It may work better with a plane. Mick
Why don't you use a water shader (+ reflective shader) for your glass? You can add an opaque color in the water shader as well. Make waves zero or the glass breaks. Or multiply the water shader with a color shader, or use a merge shader to combine color and transparency.
Cheers Dune, thanks for reminding me, seen the technique posted but never tried it. Mick