Edit:The final version post is on the second page :
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The image attached below and the post is the old version and thread:
Looks a little too crowded...What do you think guys? Maybe one without clouds or less ones?
Although it is on the verge of finished in my mind . I spend too much time on this.
It begun as an image for the contest in the Terranuts forum(3 i think).
ahoy there!
i like this render.
the clouds seem a bit noisy / grainy to me
what AA/AA filter did you use?
i like the big spacecraft in the sky mid foreground, maybe move it up to a higher altitude, a little farther way perhaps?
Thanks Zaai :)
I will try one more render. Will see how it comes out .
Detail 07 , AA was 5 with Narrow Cubic i think .
At first I thought the clouds were much too sharp. Then I noticed the chrome crystal structures. Nice render. I'm more partial to matte spaceships though.
If you mean you like standard surfaced ships , i like them more too , Henry.
Here is kind of a very basic and very short story.
Crystal like aliens who find crystals on another world and think that they are living creatures too like themselves...at first.
If someone did no looked at this image from that aspect i think it makes sense (kinda) that the spaceships are crystal like too now.
Interestingly i did not see much crystal like or surfaced space ships so i thought why not?
Its interesting Kadri. I would like to know what the people look like.
I searched but found nothing much except the crystal scull aliens and they do not mean much to me unfortunately :)
Then this came to my mind. Not exactly the same but i liked the world-star :)
http://www.daviddarling.info/encyclopedia/N/neutronstarlife.html
From the "Dragon's Egg" by Robert L. Forward .
I like it! :)
I likr the chrome/crystal ship but agree that over all the image is a little cluttered. What about a view from a point closer to the ground looking up at and making a more obvious focal point of the ship?
Thanks guys!
The problem for me is that i liked the surface first. The clouds and ships came after the surface .
But i liked them too. Now i can not decide easily what to do.
And you would be surprised if you saw how much the scene changed from the beginning.
I think there are others too that share the same kind of work style probably ;)
Here are two examples of the early state of the very same scene .
Maybe i should eliminate all the spaceships etc :)
Beautiful. Shame about the broken terrain.
James
Thanks James!
As i tried to fix it it turned more and more into the first one :)
This is something i like in TG2 . You begin to make something you have in your mind ,
but on the way you get so much surprises the finished image turns out to be completely different.
In Lightwave for example the image does not change much when i work.
nice renders Kadri, on this monitor i'm using they look a little darker, but also a little more photorealistic ;)
Thanks :)
Image two and three have a lot to like, Kadri. I love the color and simple sky of the setting sun, and the sky of the other one is beautiful too.
What I like best it the terrain. not the rocks them selves, but the flatish top with all the deep crevices (gorges). can you instruct on how you did this? It looks like you got TG to reverse what it normally does, That is, got the hills to invert- or something.
just noticed the black squares in the first_test_02 render
first test 01 has a good atmosphere, now that i can see it better.
I mostly use image masks in TG2.
Then after some strata nodes , powerfractals and the same mask with different size etc. and all these ,
with negative and-or positive displacements you get so much different terrain very easily.
The use of the compute terrain and compute normal with very different values ,
with smoothing on and off was the most different use for me on this project.
Nothing much fancy :)
Here is the last final image.
I tried many different things but did not like them.
So i only tried to make the same first image a little less complex.
I got rid of the small ships and used only one.
The left side was too prominent tried to lower it. Wish i made it like the right side...
Lowered just a little the small crystal sizes.
The first image had too much blue color and was harsher. Tried to lower these settings.
Used transparency on the crystals (hate the render time) this time.
A special thanks goes to Martin (DandelO) ;)
Good or bad i am done with this image :)
Interesting experiment. But I prefer the first test render 1 and 2.
Thanks Jo :)