Planetside Software Forums

General => Image Sharing => Topic started by: Jo Kariboo on May 09, 2012, 08:33:38 AM

Title: longue exposition
Post by: Jo Kariboo on May 09, 2012, 08:33:38 AM
An attempt to reproduce the effect of long exposure in black and white in post-prod.
Here my the first three test from this week.
Title: Re: longue exposition
Post by: ndeewolfwood on May 09, 2012, 11:19:52 AM
very dramatic look. I like it
Title: Re: longue exposition
Post by: jamfull on May 09, 2012, 07:42:51 PM
Cool. Are you blending multiple renders in post?

James
Title: Re: longue exposition
Post by: Kadri on May 09, 2012, 08:53:56 PM

Interesting images.I like them!
You like black and white images Jo  :)
Title: Re: longue exposition
Post by: Jo Kariboo on May 09, 2012, 09:55:12 PM
Thanks all!
Yes Kadri I very like black and white image. I prefer them of color.
jamfull I utilise only one render by image on post-prod.
Title: Re: longue exposition
Post by: Dune on May 10, 2012, 03:09:01 AM
Very interesting effect. I really like your B&W images. Did you use a water shader with very flat water and soft clouds, or an additional low cloud layer?
One thing: you have to increase the ray detail region padding (I think it is that one) to get rid of the blocky part at the lower end in image 3.
Title: Re: longue exposition
Post by: Jo Kariboo on May 10, 2012, 09:35:45 PM
Thank you Dune. Yes it is a simple flat water and cirus in sky. I use different blur brush in all of the image except for the rock outside the water and some plants. Thanks for the cue, I never try « increase ray detail region padding ». The original image are not really exceptionnal and innovative in technic. Tomorrow I will post them.
Title: Re: longue exposition
Post by: TheBadger on May 11, 2012, 03:39:02 AM
Like your work Jo.
Title: Re: longue exposition
Post by: Jo Kariboo on May 11, 2012, 10:33:44 AM
Thanks TheBadger!
Title: Re: longue exposition
Post by: Jo Kariboo on May 11, 2012, 10:38:37 AM
Here one of the starting images before the post-prod.