Planetside Software Forums

General => Terragen Discussion => Topic started by: shn on May 01, 2007, 05:21:51 PM

Title: Grainy Renders (something other than samples?)
Post by: shn on May 01, 2007, 05:21:51 PM
I know this probably is a common issue, and I know it (mostly?) has to do with the atmosphere samples.
(Haven't had much time trying different settings out though, hehe)

The thing is, I am currently rendering a rather small image (since there would be long loading times) with
the atmosphere sample maxed, in other words 64. Is there another option somewhere? The renders still
turn out a bit grainy, which doesn't look good.

It's kind of late at the moment, if needed, I could upload a picture tomorrow.

Thanks,
Title: Re: Grainy Renders (something other than samples?)
Post by: old_blaggard on May 01, 2007, 05:25:08 PM
Make sure your overall detail settings are high enough.  Also, if you've got *really* intense shadows and lighting, you might have to crank the atmosphere samples up to 96 or 128.  To do it just type the number in - even though the slider doesn't go any higher, the program can handle it.
Title: Re: Grainy Renders (something other than samples?)
Post by: shn on May 01, 2007, 05:44:43 PM
Quote from: old_blaggard on May 01, 2007, 05:25:08 PM
Make sure your overall detail settings are high enough.  Also, if you've got *really* intense shadows and lighting, you might have to crank the atmosphere samples up to 96 or 128.  To do it just type the number in - even though the slider doesn't go any higher, the program can handle it.

Never thought of that. I tried to increase the sample value to 96 and lowered the haze (had to lower overall detail and such since I'm in a rush at the moment) but I must say it helped alot, more or less all of the grain is gone now.

Thanks  :)
Title: Re: Grainy Renders (something other than samples?)
Post by: old_blaggard on May 01, 2007, 05:49:51 PM
No problem.  Glad it worked :).