Likely I'm looking in the wrong place but Heightfield Make River no longer seems to be available from the popup list of Heightfield operators.
I use it from time to time and was able to work around by cutting and pasting a functioning Heightfield Make River node from an old TGD.
Has this option been moved ?
Hi,
It's been removed. It didn't really work very well and wasn't well supported. Existing projects which use it will still work though.
Regards,
Jo
Thanks, I can stop searching for it :)
You can still copy the node from old projects and paste into 2.4 and it will work.
I would be cool if a node which uses either FrankB's or Ulco warped simple shape shader warp/transform could be implemented. It would make things easier for the beginner level user for paths/roads and waterways.
Hi,
Quote from: njeneb on May 21, 2012, 10:05:03 AM
I would be cool if a node which uses either FrankB's or Ulco warped simple shape shader warp/transform could be implemented. It would make things easier for the beginner level user for paths/roads and waterways.
We have plans for something else for those sorts of things.
Regards,
Jo
That sounds good Jo, looking forward to it.