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General => Image Sharing => Topic started by: TheBadger on June 13, 2012, 07:32:12 AM

Title: Jupiter station Astriode Mining facility (WIP)
Post by: TheBadger on June 13, 2012, 07:32:12 AM
This is the basic idea. Was inspired by something I saw on the net. Need to build lighting for the surface, tweek it too.
Also going to have to find or build a mining operation that looks like it belongs in space. But it will be cool. because at full HD it renders in like one min!:)

Also, I was curious if any one knows... If you were as far from Jupiter as in this image, could you see those clouds moving?! As I understand it, jupiter rotates super fast, like a ten hour day or something. Would want to know this for an animation.

Thanks for looking.
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: cyphyr on June 13, 2012, 08:07:42 AM
I'm not sure you would "actually" see the clouds moving if you were standing there BUT it would be super impressive if they were (just a tad). I think we've already figured you cant readily warp an image map shader but you may be able to achieve something good with a slight image rotation and an image sequence that has the warping clouds in it. Good luck
Richard
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: Dune on June 14, 2012, 03:16:56 AM
Why can't you?
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: cyphyr on June 14, 2012, 06:41:02 AM
Ah! The Vector Displacement Shader, I had forgotten about that one.
I was remembering earlier discussions where it was proving very difficult.
Thankyou
:)
Richard
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: TheBadger on June 14, 2012, 10:30:36 AM
Thanks guys!

Im going to try that Dune. I think it will work, it just has to be very slight. And I think it will work great on a planet that is not well known. Jupiter may be difficult because it is well known, and people will have expectations of what movement should look like.

Does anyone know of any video from the NASA flyby of the jupiter missions. I know they probed Jupiter and some of the moons.
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: TheBadger on July 07, 2012, 09:45:36 PM
Okay, so I found some stuff on this.

Here is something from the BBC is shows a simulation where the gas clouds of Jupiter are moving; go to 1:47 in:
http://www.youtube.com/watch?v=l6AIt36-whc

Here is Nasa video of the impact on jupiter from the 90's
http://www.nasa.gov/topics/solarsystem/features/jupiter20100909.html

I really wish they would have built a Hubble like telescope just for looking at the planets here.


* Oops missed this. A mission just launched to Jupiter, its called Juno. It will Take 5 years to complete.
http://video.nationalgeographic.com/video/news/space-technology-news/nasa-juno-spacecraft-vin/
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: Simius Strabus on July 08, 2012, 06:27:20 AM
This image shows the cloud/band movement on Jupiter.

(http://upload.wikimedia.org/wikipedia/commons/7/76/PIA02863_-_Jupiter_surface_motion_animation.gif)
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: Zairyn Arsyn on July 09, 2012, 09:52:21 AM
i like this Jupiter rendering project...
top render looks a little off though, if that is displacement on the planet surface.

looking forward to seeing the mining operation part too,
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: TheBadger on July 09, 2012, 08:49:14 PM
WOW, Simius Strabus. Where did you get that? I like the moon as it flies by! I think my Asteroid is too big now.

Ok, so doing that to the image will take to long if its even possible. But I think that the idea would work well on a fictional planet.
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: composerman on June 01, 2014, 10:43:51 AM
I used the Displacement Warp filter in After Effects to create this rendering of Jupiter with moving clouds. I first separated the bands in Photoshop into layers and then worked with each layer in After Effects. I then rendered the 2:1 map from After Effects into an image sequence, projected it onto a sphere in Lightwave and rendered it. The scene is rendered in circular fisheye format for full dome planetarium use.  You can find the example rendering here: http://vimeo.com/76639691

Best of luck,

Troy
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: mhaze on June 01, 2014, 11:20:55 AM
This is a promising project - look for to seeing it progress.
Title: Re: Jupiter station Astriode Mining facility (WIP)
Post by: TheBadger on June 01, 2014, 11:57:11 AM
Wow that worked really quite well!

I think that method would have worked here too.
I gave up on it when I believed that I could not do it in TG. But others got it working on fictional planets very nicely.

Now I want to go back to this.

Thank you  8)