Planetside Software Forums

General => Terragen Discussion => Topic started by: l.a. akira on May 08, 2007, 12:44:06 AM

Title: transforming fractal breakup shader
Post by: l.a. akira on May 08, 2007, 12:44:06 AM
Can the tranform node be used to move fractal breakups around? I've got a situation where I want to mask a certain area using a fractal breakup pattern but its slightly off from where I want it. Using a random seed isn't really gonna work here.
Title: Re: transforming fractal breakup shader
Post by: bigben on May 08, 2007, 01:18:57 AM
Yes, including vertically.