Planetside Software Forums

Support => Terragen Support => Topic started by: Dune on August 09, 2012, 02:17:46 AM

Title: switch off render surface planet for animation?
Post by: Dune on August 09, 2012, 02:17:46 AM
The question is in the title; I need to switch on/off the surface rendering of a second planet halfway an animation, but that's not possible. It is needed because I get a shadow inside it which I don't want. A workaround would be to split the animation in two parts. Any other ideas?
Title: Re: switch off render surface planet for animation?
Post by: Tangled-Universe on August 09, 2012, 04:39:18 AM
Rendering it without surfaces would make it invisible, except for its atmosphere. Is it in frame when you do that?

Otherwise I would just put a keyframe on its position at the final frame you want it to have its surface being rendered.
The next frame move it a million miles away and keyframe that. Also do that for the next and final frame and set interpolation to linear.
Title: Re: switch off render surface planet for animation?
Post by: Dune on August 09, 2012, 04:59:49 AM
The problem is I want to move from within the second planet with only atmosphere to outside it, then turn and see the surface and atmosphere of that planet. So I can't move it.

But moving it might be the answer if I use a third planet, same as second, but without surface being rendered for the first part of the animation. Just switch places. Thanks, Martin.
Title: Re: switch off render surface planet for animation?
Post by: Tangled-Universe on August 09, 2012, 05:59:13 AM
Ghehe nice to see that it somehow seeded an idea into your brain :)
Good luck!
Title: Re: switch off render surface planet for animation?
Post by: TheBadger on August 09, 2012, 08:26:29 AM
Sounds really complex Ulco. Hope you'll show the results. Whatever it is.
Title: Re: switch off render surface planet for animation?
Post by: cyphyr on August 09, 2012, 11:33:17 AM
Could you use a sphere instead of a planet ...
Richard
Wouldn't work lol
Title: Re: switch off render surface planet for animation?
Post by: Dune on August 09, 2012, 11:35:39 AM
No, I need the clouds whirling around my 'time capsule' while inside. Thanks, Richard.
Title: Re: switch off render surface planet for animation?
Post by: Oshyan on August 09, 2012, 10:10:20 PM
Is the shadow you're seeing supposed to be there, but just not wanted, or does it appear to be an error?

- Oshyan
Title: Re: switch off render surface planet for animation?
Post by: Dune on August 10, 2012, 11:54:07 AM
No, it isn't an error. You just can't switch off the shadow of the planet's surface, or you'd have to switch off all shadows. So inside the small planet all is dark. Setting opacity to 0 through a default shader won't do the trick either. But switching 2 extra planets will do it, no problem.