Planetside Software Forums

General => Image Sharing => Topic started by: gregsandor on May 20, 2007, 04:18:47 AM

Title: Aztec Army in the Valley of Mexico
Post by: gregsandor on May 20, 2007, 04:18:47 AM
Some quick renders of the Aztec army near Tenochtitlan, present day Mexico City.

(http://gregsandor.tripod.com/Mx/Figure028.jpg)

(http://gregsandor.tripod.com/Mx/Figure029.jpg)

(http://gregsandor.tripod.com/Mx/Figure036.jpg)
Title: Re: Aztec Army in the Valley of Mexico
Post by: rcallicotte on May 20, 2007, 08:22:58 AM
Considering the present state of TG2TP, this is very good.  How long did these renders take?
Title: Re: Aztec Army in the Valley of Mexico
Post by: gregsandor on May 20, 2007, 09:11:33 AM
These average 20 minutes each, at something like .5 quality and other settings at 0.  The high res ones take longer but look really good.
Title: Re: Aztec Army in the Valley of Mexico
Post by: old_blaggard on May 20, 2007, 11:21:44 AM
It's too bad some of the ones in the first one exploded.  Did you have any displacement set in the objects' shaders?  Other than that, this is a very creative idea.  Nice job!
Title: Re: Aztec Army in the Valley of Mexico
Post by: gregsandor on May 20, 2007, 11:35:25 AM
Yeah, but thesde were just fast tests to get the general positioning right; I'm lining them up in the streets between temples so I want to render many quickly.  The exploded one I think was rendered at something like .125 or .25 quality.  The better settings (not posted here) are sweet.
Title: Re: Aztec Army in the Valley of Mexico
Post by: rcallicotte on May 20, 2007, 02:04:08 PM
Love your deep blue sky and the fake stones in the bottom pictures look realistic, though I wish they were more textured.