I wanted to make that other image as an animation ,
but i could not get rid of this little spaceship crash landed in water from my mind.
So i made it! Another different take of this same scene is rendering too now.
Will be ready in 1 hour or so if there isn't any problem.
That galaxy looks really cool! Everything looks nice here Kadri. Like the vertical comp too.
How did you do the galaxy?
Thanks!
It is an image map on the background node Michael.
I think i made it from a hurricane image.
Good that you asked Michael the stars are from a modified star field background tgc node file from Moodflow.
This is the other one.Tried with an extreme angle.
I like the second one. ;D
:D You can rotate it more. I nearly choose another one then this Yossam!
Like em both!
Are the clouds an image map too?
Very nice, Kadri. Crisp and odd. Maybe some flotsam from the wreck in the foreground?
Fantastic image I love the cool clarity of the colours and the sense of scale.
Thanks guys!
The clouds are real TG2 clouds Michael.
Ulco I thought about that but was afraid to cluttering up the image.
But there is something in the water on the foreground that you can see barely in the first image where the red color is (a dead astronaut).
In the second one there is only a little light and color from that to be seen.
That astronaut was on the foreground on the beach and is the remnant from the first iteration of this image that i made.
Nice one(s).
The alien pilot could escape and is on his way to conquer the earth,I assume? ;)
Both are quite effective.
Can I ask at what contrast level you rendered ?
Or is the contrast set in post ?
Both images look very good. Great colors and the clouds are very nice looking.
Thanks guys!
J meyer i doubt that he can make it with that much of blood lost :)
Mor I did not change the contrast in Tg2.
I usually always make some adjustments in post regarding contrast color etc.
It depends on the render and the mood i want to get.
Here the sun is very low (2 degree) but the clouds have a color value of 4 for example and the other surfaces are reflective.
Then i made color and contrast adjustments in post.
Here is the image before (some) post work .
A nice one Kadri ! :)
almost. now we have to repair the ship and get the terragen drive working again ;)
cool stuff kadri.
i like your space crafts they look cool.
i cant tell but did you texture / UV map this object or not?
Thank you guys!
:) Lane, actually it does have a UV map .
I didn't liked the texture i used.So i used here only color and reflectivity .
Quote from: Kadri on January 08, 2013, 01:31:26 PM
Thank you guys!
:) Lane it actually it does have a UV map , but here i used only color and reflectivity.
I didn't liked the texture i used.
ah. on that white tower project i didnt even unwrap the object, just used PFs
I like that image Lane :) Did you animate it?
not exactly somewhere i have a test animation which i never uploaded i think.
its been difficult getting the scene to be the way i envisioned it in my head
frames take a little longer than i would like them to,
considering disabling the grass objects & replacing them with fake grass with image masks
Quote from: Kadri on January 08, 2013, 01:36:43 PM
I like that image Lane :) Did you animate it?
I see what you mean Lane.
What works for an image is hard for an animation sometimes.
After 5-10 minutes per frame it gets hard to make an animation with one pc.
The image before this one takes nearly 40 minutes per frame and that with half HD resolution.
Quote from: Kadri on January 08, 2013, 02:11:59 PM
I see what you mean Lane.
What works for an image is hard for an animation sometimes.
After 5-10 minutes per frame it gets hard to make an animation with one pc.
The image before this one takes nearly 40 minutes per frame and that with half HD resolution.
Alright, now i'm going to go home start up tg2 and work on that scene some more,
now see, look what you've started?!?!
Success :)
most excellent Kadri!
no crits from me...
thank you!
:)
Thanks :)
Made these one for a basic 3D test guys.
I made a low quality render for the left eye and after moving the camera just a little to the right side another one for the right eye.
Then i stitched them together.
One is for viewing on an 3D TV for side by side the other is for basic cross eyed viewing.
If you do not have a 3D TV you can view the cross eyed one .
Look here : http://www.neilcreek.com/2008/02/28/how-to-see-3d-photos/
And actually the cross-eyed one looks better to me .
Reflective and transparent surfaces are hard to do so far i know in 3D .
The parts above the water look better.
This isn't a good scene to try i think , anyway!
The 3'rd is a GIF animation of those 2 frames.