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General => Image Sharing => Topic started by: Alexn007 on March 06, 2013, 04:16:30 PM

Title: Torro Lake
Post by: Alexn007 on March 06, 2013, 04:16:30 PM
This is my first post sharing a render.  I'm new to Terragen2 and wanted to share.  Feedback is appreciated... I think.  :-\  Thanks.
Title: Re: Torro Lake
Post by: cyphyr on March 06, 2013, 04:21:45 PM
Very well put together, good view point and details.
How did you do the DOF may I ask?
Cheers
Richard
Title: Re: Torro Lake
Post by: Alexn007 on March 06, 2013, 04:25:17 PM
Thanks!
I couldn't figure out how to do it in Terragen, so I applied a slight blur on the distant mountains in Photoshop.  I wish I could have done it all in Terragen.
Title: Re: Torro Lake
Post by: TerrMite on March 06, 2013, 05:34:19 PM
Totally agree with Cyphyr!

Like the colouring of the terrain a lot.

Cheers
Title: Re: Torro Lake
Post by: ratfugel on March 06, 2013, 05:49:50 PM
Splendid stuff. Bravo!

rat.

Title: Re: Torro Lake
Post by: Alexn007 on March 06, 2013, 06:48:01 PM
Thanks, really appreciate all the nice comments!
Does anyone know if there's a way to control DOF in Terragen or any good tricks to achieve a similar result?
Title: Re: Torro Lake
Post by: Dune on March 07, 2013, 02:25:05 AM
Nice first render, very nice actually. Though I'm not particularly fond of the distant blur. Would be better without it. If you try for a photographic rendering, a frontal blur would be more likely, IMO. But there are ways in TG. I don't know if the public release has inbuilt DOF, but with a distance shader and clever masking you can apply those rendered masks later in Photoshop. Try the search button... it must be on the forum somewhere.
Title: Re: Torro Lake
Post by: Alexn007 on March 07, 2013, 01:03:09 PM
Dune,
I totally agree with you.  I didn't realize I could pull a depth channel, that's great.  With that I could better control my DOF.  This will also allow me to give more of a feeling that the light is wrapping around the distant mountains and not just blur them out.

Really helpful.  Thanks,
-Alex
Title: Re: Torro Lake
Post by: inkydigit on March 07, 2013, 06:15:56 PM
very good render!
love the painterly feel and light!
for the dof, try the attached tutorial by Marc Gebhart...
cheers
Jason
:)
(welcome to the forum btw!)
Title: Re: Torro Lake
Post by: Alexn007 on March 07, 2013, 07:52:24 PM
inkydigit,
Thanks for the tutorials link!  Look forward to checking it out.

Title: Re: Torro Lake
Post by: Jo Kariboo on March 08, 2013, 02:47:04 PM
Nice and special light !  :)
Title: Re: Torro Lake
Post by: TheBadger on March 08, 2013, 10:27:36 PM
blur/DOF is not necessary here.
Its a good wide shot of a fantasy scape. I feel like it should just be allowed to be what it is.

Title: Re: Torro Lake
Post by: Alexn007 on March 08, 2013, 11:20:17 PM
This is a version without the blur/dof.  I think what I disliked about this was the hard edges along the distant mountains.  I think the right look would have been to wrap the light over the edges, but I didn't set it up with mattes so I could put together in comp.  Learning a lot about terragen, and you guys have been a great help...  Thanks so much.
Title: Re: Torro Lake
Post by: choronr on March 09, 2013, 12:12:25 AM
Very nice work here. I would suggest you try the soft filter option in Terragen 2.
Title: Re: Torro Lake
Post by: Alexn007 on March 09, 2013, 12:26:10 AM
Thanks!  That sounds pretty handy, I'll have to check it out.
Title: Re: Torro Lake
Post by: Dune on March 09, 2013, 03:11:17 AM
What do you mean by 'wrap the light around the edges'? If you want to tone the mountains down, make them less obvious, you could add some local thin mist/cloud to that area, maybe even light it up internally.
Title: Re: Torro Lake
Post by: ajcgi on March 14, 2013, 07:03:48 AM
Quote from: Alexn007 on March 08, 2013, 11:20:17 PM
This is a version without the blur/dof.  I think what I disliked about this was the hard edges along the distant mountains.  I think the right look would have been to wrap the light over the edges, but I didn't set it up with mattes so I could put together in comp.  Learning a lot about terragen, and you guys have been a great help...  Thanks so much.

I know what you mean by light wrap, though in this instance I doubt you would really need much as it's looking quite soft back there anyway.

@Dune, light wrap is a method of faking ambient light bounce and is normally used with multiple layers or when a greenscreen subject is sitting in a new environment. It blurs a copy of the background softly over the edges of the foreground. It is a genuine optical effect that occurs with soft lighting. http://en.wikipedia.org/wiki/Soft_light
Title: Re: Torro Lake
Post by: pclavett on March 15, 2013, 11:01:51 PM
I love this render and this is amazingly good work ! Lovely colours and mood !
Paul
Title: Re: Torro Lake
Post by: Alexn007 on March 16, 2013, 12:51:02 AM
@AJCGI,
You got it.  Just enough to seat the image into the scene and not look as if there is a distinct separation line ( try to keep it very subtle).
Title: Re: Torro Lake
Post by: Alexn007 on March 16, 2013, 12:52:21 AM
Thanks pclavett, really appreciate that!
Title: Re: Torro Lake
Post by: Dune on March 16, 2013, 06:29:18 AM
Thanks, ajcgi. Good to know that.