Playing with displacement shaders................... ::)
Da-yum...Looks good. Like the photorealness of it. Only comment I have is that the very thin striations sort of make it look like it came out of a 3D printer. Is there a way around that?
- Cam
I'll have to look at the settings and see. Right now I've got another render cooking of the mushroom shaped formation at the center of the first pic.
I hope you are feeling better. ;)
The mushroom turned out to be dull, changed a setting to get rid of the thin striations.
All in all very nice!
That said, here are my humble impressions:
I liked the first one better, especilly the background. Just in case you want to make another version, I´d suggest to start with the first again and just break up the coverage of the fine striations with a power fractal.
But it´s fine anyway.
Cheers,
J
Agreed, the 2nd version has less interest and kind of highlights the vertical stretching in other areas.
Could be a cracking piece if you get it right though. ;)
Still playing...................
This last image is the best yet. I have found that a twist shader can help with the knife like edges of the rock. You want to put the 1 in the Y axis input, then adjust the amount with the slider. If adjusting the slider does not seem to help, change the y input, higher or lower.
The last one is very nice. What I would do is restrict the outcrop the the frontal one, and blend the rest out (the overhangs in the distance).
I have no problem accepting the original fine strata. The foreground outcrop is good, but I find the distant one
in the background right too extreme to survive unless this is a super low gravity planet or very low density super strong rock.
I think this is finished....................
Nice work. This has a very permanent look to it. It would be a great location to add some old American Indian structures.
Nice work. The rock surface is good.
Great!
Choose a 2:4 aspect ratio, let a HQ Sci-Fi thing fly by from the right to the left along your surface, maybe via PS, imagine some blurriness, it would strike like an ILM made sreenshot of a movie which is in production.. ;D