a nice forest scene.
objects:
Medium Hazel Autumn version - Silva 3D / Walli
Dry Weeds (2x) - Silva 3D / Walli
Render time around 1hr 30mins
Detail 0.8
AA 7
RTA
C&C welcome :)
Nice color ! :)
Perhaps varied the vegetation on the ground or at least to make it less uniform ?
thanks. i have multiple plans for this one, i will probably end up having multiple versions of this with only the hazel trees remaining the same.
Do her like you did your road image Zlain!
Quote from: TheBadger on May 03, 2013, 12:14:07 AM
Do her like you did your road image Zlain!
that just sounds wrong...
i'm going to have to switch to the low poly model for masking a trail, with the regular medium hazel model displayed in wireframe mode it brings TGs 3D preview performance to a halt.
v2
added more reed populations
C&C welcome
V2 is bunches better. :)
thanks, i didnt realize it was that small, thought it was 1280x720, that was another one, i should have a higher res one later.
Nice! The addition of the path really makes it.
Looks good Zlain. Only thing I see to fix at this early stage is that the trees have too much lean. Too much in the same direction.
I would have only a few of em' leaning so much. But other than that it looks like its going to be a good one!
decided to do a version with AO lighting.
i like this version myself, but if anyone prefers the GI one i can just re-render it again.
all objects by Walli/Silva 3D
over 4hrs render time
Detail .8
AA8
i'm not sure whats going on with the little triangle in the foreground on the tree trunk to the left, some sort of geometry bug i guess.
C&C welcome.
The light is very different from the first but I like. It brings to the landscape a subtle and pleasant mystery. The path are a nice idea too. :)
i still like V2 the best.
heres another one, more wider than the last one, in AO lighting again.
theres a little displacement on the Trail... may be hard to notice.
C&C welcome
great last shot!
love the dark feel here... almost dreamlike!
:)
Quote from: inkydigit on May 09, 2013, 01:07:42 PM
great last shot!
calling my work a photo huh, very good. :)
i'm wondering why i'm getting these lighting results with AO mode, i would think it would brighter.
but i'm happy with it.