Planetside Software Forums

General => Terragen Discussion => Topic started by: skarlath on May 10, 2013, 01:11:14 AM

Title: smooth out sharp edges.
Post by: skarlath on May 10, 2013, 01:11:14 AM
Im using a procedural crater shader but the rims on them are very sharp, is there anyway to smooth them out so its not a solid edge
Title: Re: smooth out sharp edges.
Post by: Dune on May 10, 2013, 02:14:01 AM
Lower rim tightness and raise rim softness will do the trick. Or you can shape one by subtracting 2 Simple Shapes.
Title: Re: smooth out sharp edges.
Post by: skarlath on May 10, 2013, 03:26:41 AM
i must be doing it wrong
(http://img401.imageshack.us/img401/3492/20257529.png)
Title: Re: smooth out sharp edges.
Post by: Dune on May 10, 2013, 07:39:38 AM
Maybe unclamp your whites and blacks...