Planetside Software Forums

General => Image Sharing => Topic started by: Simius Strabus on June 21, 2013, 03:09:06 AM

Title: Valley
Post by: Simius Strabus on June 21, 2013, 03:09:06 AM
The tree on the left (xfrog Japanese Maple) needs some rough or bark-like displacement. Its too smooth me thinks...
C&C is welcome.

Title: Re: Valley
Post by: Oshyan on June 21, 2013, 03:18:50 AM
Wow, I love the sky. I think you need an entirely different model for the foreground "hero" tree though. Even with a bark displacement to rough it up a bit, the branches are still low poly, and the leaves aren't very natural. Still, it's really the only notable flaw, the rest is great and I wouldn't suggest changing much other than that tree model. Should be a fairly easy fix if you can just get ahold of a better model. Maybe one of Xfrog's current freebies, or Silva 3D's? Downey Oak perhaps: http://xfrog.com/category/samples.html

- Oshyan
Title: Re: Valley
Post by: Simius Strabus on June 21, 2013, 03:30:28 AM
I'll get my hands on the Downey Oak right now...
Title: Re: Valley
Post by: Mahnmut on June 21, 2013, 09:39:05 AM
Great colours and Contrast.
Put in a hero tree and it´s perfect!
Cheers,
J
Title: Re: Valley
Post by: Simius Strabus on June 21, 2013, 10:24:52 AM
Thanks!

Here's the updated version with the Downey Oak:

Title: Re: Valley
Post by: Oshyan on June 21, 2013, 07:22:01 PM
Definitely an improvement. The trunk is actually still surprisingly angular, but I guess for a free model it's hard to complain. ;)

- Oshyan
Title: Re: Valley
Post by: Dune on June 22, 2013, 01:56:55 AM
You could try rendering without RTO and add some 'real bumps' to the tree bark. The scene could handle it, I suppose.
Title: Re: Valley
Post by: Simius Strabus on June 22, 2013, 03:23:20 AM
Im getting lots of good ideas here and on Facebook. I'll get get right on it  :D
Title: Re: Valley
Post by: Bjur on June 24, 2013, 07:31:42 AM
Great scene and colors! I also love your choosen frame..