Haven't posted here in a bit, been busy with work (summer job) and took a short break from TG. Anyways, here's my latest couple of renders....
(http://img512.imageshack.us/img512/1820/darksunlitcanyon100nf1.jpg)
This one is kind of a WIP, I want to do something to the terrain specifically. I think some light vegetation wouldn't be a bad idea, or some interesting models. Kind of going for the "storm-just-passed" feel for the empty canyon. Also, some terrain work is in order, I like the open look to it but it needs more to it. I used the procedural canyon file posted by ProjectX :)
(http://img395.imageshack.us/img395/3083/cloudyevening100rb3.jpg)
Same terrain, and I think the same clouds, just a different seed, and sun was moved as well ;) It's an ok render, the shadows are weird, and power practal lines are visible. Meh
Oh yeah, how do you make them clickable thumbnails?? Or is that just how the attachments work
Nice, i like your Shadows, Are They Ray-Traced?
The clouds and lighting in the first one are really outstanding. I think the canyon floor needs something to break up the flat area and maybe provide a better sense of scale - some bushes, rocks, etc. But that sky is really superb.
- Oshyan
I agree..Maybe an Image Map Shader, of say cracked concrete...but change the colour if it through photoshop?
or maybe a little bit of Strata and outcrops shader..or both! lol
actually, i have an image of cracked dry ground, i could use that. Maybe pools of water over it? And Oshyan, that's something I'm working on - the canyon floor. Maybe strata, depends if I can figure that out or or not :P
Zioner, no ray-tracing here
Great skies! I really love what you've done with them. They must have taken ages to render, though. I'll really be looking forward to the final products.
I love your clouds and atmosphere. Great lighting.
Actually, render time was 7:23 (hours and minutes) at quality .725 and GI was 2/2