Work in progress, scene depicting highland mountain meadows. I may change the lighting drastically for the next iteration as well as add more terrain details. Other things to come are boulders and flowers. Additionally I would like to add an old/rustic wooden (log type) fence on the foreground, does anyone know where I can get a good high poly one?
Grasses are from Walli, trees and shrubs Xfrog.
sense of scale is fantastic!
This is looking like a really great start. The only thing I don't care for is the midground line of trees, I think you can make them look much better.
Perhaps a WIP but currently it is a nice work !!!
Fantastic, realistic colors and great sense of scale. I agree the lighting could be a bit different, and more details (rocks, etc.) of course. Looking good!
- Oshyan
Cool. Really nice stepping back of features into the distance.
Agree with all. Great WIP! this could be great, and is very nice already.
Agree with all the comments. Quite a dramatic view you got here! One other observation, make the rockface rougher. Up above it won't be smooth due to erosion and below there will be lots of talus which will look anything but smooth from a distance. Pictures explain this better than I can: http://www.dskendall.com/images/grand-teton.jpg
This has the potential to be a real stunner.
Wow, really beautiful! I agree with the others about the lighting. Additionally imho the clouds could be a little bit denser, whiter and more detailed. And there are these horizontal lines in the middle of the meadow. Maybe it's the distribution?!
Otherwise fantastic!
Thanks for the comments guys. I have decided to work on the mountains in the background first by adding much needed details on the terrain.
I also decided to try a different time of the day for this scene. Not sure if I will keep this light or the daytime light for the final render as I quite like the daytime colours.
Moving on to the foreground details now.
also very nice, but I prefer the daylight version. Probably something inbetween could work well too. Only problem with daylight version was, that the light seems to be directly behind the cam, so the lighting was a bit flat.
Looks great!. :) I would be tempted to move the line of trees either to the right or left so they don't center. Also, maybe giving the trees a 1 or 2 degree "tilt" and limiting the rotation to a 90 degree quadrant so they all tend to lean in the same direction (I think those types of trees generally have a natural sun/wind tilt, but maybe I'm wrong.)
Nice too
I think I am almost finished with this scene. Colour corrected in PS.
I think this is pretty great!
The only two thinks I might suggest is moving the front bush to the right. And the texture on that one rock could use a lilltle more work. But otherwise its great.
The texture on the mountains looks excellent I think. The whole thing has an interesting (post processed?) look to it though, rather noisy, high-ish saturation, and somewhat low contrast. Is that intentional?
- Oshyan
Hi Oshyan, it was intentional, however taking a second look at it again, I think I prefer the lighting in the 1st scene, looks more natural. The last version is also rendered at a lower quality than the first posted image. I'm waiting to render this bigger at higher quality. ;)
I'm done with this particular scene from this POV as I'm happy with the result.
Things changed from previous render:
- Rendered at higher resolution and quality
- Lighting and atmosphere tweaked
- More details, displacements on the terrain
- More surface shader details
- More snow on the mountain
- Removed the boulders (I couldn't get it to look right with the rest of the elements)
- Moved the forground shrub to the right
Thanks for the suggestions and constructive criticism folks.