Planetside Software Forums

General => Terragen Discussion => Topic started by: EdBardet on August 14, 2013, 10:49:22 AM

Title: GreyScale Question
Post by: EdBardet on August 14, 2013, 10:49:22 AM
In playing around I created some gray scale filled rectangles in paint and then brought them into TG with the heightfield loader. I found that the elevation of the resulting terrain corresponded exactly with the grey scale. IE a 120,120,120 image loaded in as 120 meters.

Since terrains vary more than 255 feet I was curious as to what was used as a 'multiplier' by TG.

Ed
Title: Re: GreyScale Question
Post by: alessandro on August 14, 2013, 05:32:51 PM
I'm a TG newbie so I might be mistaken, but you could use a displacement shader which has a multiplier.
Title: Re: GreyScale Question
Post by: Oshyan on August 14, 2013, 06:43:55 PM
Perhaps you want something like the Heightfield Adjust Vertical? It's an operator that works on the Heightfield Load, you can add it from the button beneath the Terrain node list.

- Oshyan
Title: Re: GreyScale Question
Post by: EdBardet on August 15, 2013, 09:14:11 AM
Oshyan- It was just a theoretical question. I think I have figured it out. There are other values in the file other than straight grey scale values - duh! Sorry to have bothered you.
Ed