Planetside Software Forums

General => Terragen Discussion => Topic started by: skarlath on August 19, 2013, 03:13:17 AM

Title: generating textures
Post by: skarlath on August 19, 2013, 03:13:17 AM
So ive been trying to find a way to get textures from tg2 planets, baiscly by placing a camera inside the planet and rendering 6faces and converting that to a spherical map. Now this method dosnt work with the tg2 planets or sphere objects because they arnt double sided, the only way ive found is by creating a geosphere in a 3d app with a ton of polys (4-6 or more million) this is a very crude method though. Does anyone know of a better method?.
Title: Re: generating textures
Post by: stgermain on August 19, 2013, 03:24:09 AM
Have you tried to give the planet a negative radius? I suppose the normals would then point inwards an you would see the surface from within the planet.
Title: Re: generating textures
Post by: skarlath on August 19, 2013, 04:34:03 AM
huh never thought of that, ill give it a go
Title: Re: generating textures
Post by: Dune on August 19, 2013, 09:51:16 AM
You need some light inside then!
Title: Re: generating textures
Post by: skarlath on August 19, 2013, 08:29:00 PM
yup it works perfectly, just flip the planet, turn off the sun and put a bright light source inside the planet and render
Title: Re: generating textures
Post by: bobbystahr on August 20, 2013, 09:46:57 AM
Quote from: skarlath on August 19, 2013, 08:29:00 PM
yup it works perfectly, just flip the planet, turn off the sun and put a bright light source inside the planet and render

Now if only underwater had such an easy option as underground, heh heh heh
Title: Re: generating textures
Post by: TheBadger on August 20, 2013, 10:21:28 AM
Im curious about this topic.
Can you tell me what you were trying to make a texture of exactly. And how to you use this new texture?

Thanks.