Planetside Software Forums

General => Image Sharing => Topic started by: yossam on August 21, 2013, 12:21:01 AM

Title: Wish
Post by: yossam on August 21, 2013, 12:21:01 AM
Suggestions......................?
Title: Re: Wish
Post by: masonspappy on August 21, 2013, 01:42:05 AM
From what I can see it looks great, but is way too dark
Title: Re: Wish
Post by: Dune on August 21, 2013, 01:53:13 AM
Yes, it's nice, but needs a fill light from the right.
Title: Re: Wish
Post by: kaedorg on August 21, 2013, 01:56:32 AM
very nice. i like the path and trees

i make a wish : to make views like that  ;)
Title: Re: Wish
Post by: reck on August 21, 2013, 03:52:56 AM
Looking good, but yeah a bit more light.

Dune, in your experience do you think it's possible to now do away with fill lights now? I was always of the opinion that you'd get better\more realistic lighting if you just stuck with the sun and then used GI and exposure to gain light in shadow.
Title: Re: Wish
Post by: mhaze on August 21, 2013, 03:58:28 AM
Looks like it may be good but it's too dark.
Title: Re: Wish
Post by: EoinArmstrong on August 21, 2013, 04:06:36 AM
It's lovely, but yeah needs more light.  Rather than using a fill, try upping your GI to 1.7 or 1.8?
Title: Re: Wish
Post by: alessandro on August 21, 2013, 05:24:24 AM
Great atmosphere, just a little bit of more lighting and it's perfect!
Title: Re: Wish
Post by: inkydigit on August 21, 2013, 07:15:40 AM
toss a coin in?
looks great, really great!
maybe a little under exposed?
still lovely detailing!
cheers
J
:)
Title: Re: Wish
Post by: Dune on August 21, 2013, 07:32:12 AM
I don't see why fill lights can't be used anymore, I do. It might be an interesting experiment to see what difference it yields, either fill light or higher GI.
Title: Re: Wish
Post by: yossam on August 21, 2013, 10:12:43 AM
I had a fill light to the right of the well and it made everything "flat". I upped the GI to 3,3,8 and bounce to 3, maybe higher?  ???
Title: Re: Wish
Post by: Hannes on August 21, 2013, 10:32:03 AM
I have always been a great fan of the fill light setup, but the downside is you may get additional ugly shadows. If you turn off "cast shadows" for the fill lights, everything looks flat as mentioned above.
I'd suggest increasing "strength on surfaces" in the environment light tab. You may start with 1.5 and see how it looks. This way the darker areas are a bit lighter without losing the shadow details created by the GISD.
Title: Re: Wish
Post by: Dune on August 21, 2013, 10:56:43 AM
The fill light without shadow won't throw a shadow obviously, but only lights one side. So if you place them (it) carefully, you can still get depth. If you set them at 80-90 degrees of your camera angle for instance. And don't overdo the strength of course, just a little extra. I used them in my canyon as bounce lights from 45 degrees below.
Title: Re: Wish
Post by: yossam on August 21, 2013, 12:40:53 PM
Set the strength on the environment light to 1.5 per Hannes suggestion...............any better?


By the way, there was much use of the content provided by Planetside (and others). Thanks guys.  ;)
Title: Re: Wish
Post by: choronr on August 21, 2013, 02:06:36 PM
One of your best works; darn near picture perfect!
Title: Re: Wish
Post by: yossam on August 21, 2013, 02:21:08 PM
Thanks Bob............still not completely satisfied with it.  :(
Title: Re: Wish
Post by: choronr on August 21, 2013, 02:36:07 PM
Not being satisfied is a good thing; you'll no doubt make it better. Maybe a change of cloud cover?
Title: Re: Wish
Post by: yossam on August 21, 2013, 02:41:32 PM
Thought about that..................the lighting bothers me more than anything else. Keep playin......................... ::)
Title: Re: Wish
Post by: Kadri on August 21, 2013, 02:49:41 PM

The last one looks good.
Did you tried to play with the lighting in post with an EXR or render elements Yossam ?
Title: Re: Wish
Post by: yossam on August 21, 2013, 02:52:19 PM
Yes...............it improved, but not where I want it. May have to use the render elements to get what I'm looking for. Which I know nothing about.  ???
Title: Re: Wish
Post by: choronr on August 21, 2013, 02:52:46 PM
What you might try is a second sun 180 degrees from the main sun; but, at a lower altitude and at very, very low strength.
Title: Re: Wish
Post by: yossam on August 21, 2013, 02:54:54 PM
Tried that already Bob............wasn't as satisfied with it as with the increase in the environment light.


Thanks for the suggestion anyway.  :)
Title: Re: Wish
Post by: TheBadger on August 21, 2013, 03:04:04 PM
For me the problem is the light is coming from a back angle. Why not just the sun position? Or tone map an exr. Otherwise you'll never get that shadow soft enough to not be the POF.

Right now the POF is the shadow. Not whats casting the shadow, not whats in the background, but the shadow its self. From a photography perspective, you either move the sun. Or you tone map it differently than you have it now. Ideally, I would move the sun.

Other than that I love everything in the image.
Title: Re: Wish
Post by: yossam on August 21, 2013, 03:18:25 PM
The sun is about 90 degrees to the left of the well..............I moved the sun all over except the right side, might have to try that. Thanks Michael.  ???


When I started this image I had another idea in mind..................godrays coming from behind the well at a high angle. Couldn't get it right (got tired of fooling with it).
Title: Re: Wish
Post by: masonspappy on August 21, 2013, 04:50:21 PM
This is definatley top notch!
Title: Re: Wish
Post by: yossam on August 21, 2013, 08:48:36 PM
Changed the lighting.............which is better?
Title: Re: Wish
Post by: masonspappy on August 21, 2013, 08:54:07 PM
There's more light here, but my personal preference is still your second version.
Title: Re: Wish
Post by: choronr on August 21, 2013, 10:51:23 PM
I agree, the 2nd is your best so far.
Title: Re: Wish
Post by: TheBadger on August 21, 2013, 11:16:47 PM
hmmmm, yeah. I like 2 better too. But then the problem remains. Yossam, you said you tried a bunch of sun positions. But why could you not get it so that there was just a little more light hitting the front of the object?

I definitely did not think you should kill all of the shadows. Zen is someplace between image 2 and 3, I think.
You just need a little sun light on the front to make the object pop in its own shadow. To pull it to the front so there is balance with object, the shadow, and rest of comp.

Does that make sense or am I babbling now? Time to sleep.
Title: Re: Wish
Post by: yossam on August 22, 2013, 12:00:44 AM
I think maybe I'm thru................


By the way, I love this new lighting system.  ;D
Title: Re: Wish
Post by: choronr on August 22, 2013, 12:07:21 AM
You nailed it Richard!
Title: Re: Wish
Post by: EoinArmstrong on August 22, 2013, 02:45:36 AM
Yeah great stuff!  What GI did you use in the end?  I often go to 1.7 or 1.8, depending on the environment I want to convey
Title: Re: Wish
Post by: mhaze on August 22, 2013, 04:55:29 AM
Great result.
Title: Re: Wish
Post by: yossam on August 22, 2013, 09:31:58 AM
Here is a screen grab of the GI setup..................added a fill light at 50% gray with strength set at .2, I put it at 13 degrees of elevation.


Render settings were: Quality .7 and AA 6 and it rendered in about 90 minutes.
Title: Re: Wish
Post by: Dune on August 22, 2013, 12:39:38 PM
It ended as a great render!
Title: Re: Wish
Post by: yossam on August 22, 2013, 12:41:44 PM
Your idea for the fill light helped a lot.................thanks.  :D