Planetside Software Forums

Support => Terragen Support => Topic started by: foy on September 06, 2013, 04:38:34 PM

Title: Distance shader not working with spherical camera?
Post by: foy on September 06, 2013, 04:38:34 PM
Can anyone get the distance shader with spherical setting to work with the spherical camera?

I can get the z distance function to work, albeit with undesirable results. I am having no luck with the spherical setting, it appears to do nothing. Can anyone else confirm this  potential issue?
Title: Re: Distance shader not working with spherical camera?
Post by: cyphyr on September 06, 2013, 05:53:03 PM
Works for me
Title: Re: Distance shader not working with spherical camera?
Post by: digitalguru on September 11, 2013, 10:09:58 AM
as an alternative, it would be great if the Distance shader could use a Null to position it,

if I use a few distance shaders in the scene all I see is cameras :-)