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General => Image Sharing => Topic started by: yossam on September 11, 2013, 04:13:58 PM

Title: RBC
Post by: yossam on September 11, 2013, 04:13:58 PM
Give you 2 guesses what the title stands for....................... :D
Title: Re: RBC
Post by: Oshyan on September 11, 2013, 04:32:41 PM
Real Big Clouds? Hehe. I'm have to say though that I really love the terrain and texturing here, less so the clouds. I'd be curious to see this without the clouds entirely, or maybe just some high cirrus. The clouds make the scene look "cramped" and kind of smaller than I think it really is (or should be). Removing the clouds, or making them high cirrus, should "open things up". I'd be curious to see if that's true, at least...

- Oshyan
Title: Re: RBC
Post by: fleetwood on September 11, 2013, 04:56:38 PM
The clouds themselves look quite odd to me , but the shadowing of the landscape is very nice.
You could maybe disable the primary of that cloud node, keeping those secondary shadows working, and build some other clouds to be the visible ones.
Title: Re: RBC
Post by: yossam on September 11, 2013, 08:03:04 PM
Here you go Oshyan.....................
Title: Re: RBC
Post by: choronr on September 11, 2013, 08:19:44 PM
I still like the first one more. Maybe less contrast in them would help.
Title: Re: RBC
Post by: Oshyan on September 11, 2013, 08:25:52 PM
Mmm, difference of opinion, hehe. I like the clearer feeling in the new one, greater sense of scale and open space, but agree the sky is not quite right. The terrain and texturing still looks great, regardless. I leave it to you to determine how best to finish this one off, but to me the ground is largely "there", unless you want to add vegetation. Just a matter of figuring out what to do with the sky...

- Oshyan
Title: Re: RBC
Post by: yossam on September 11, 2013, 11:31:48 PM
One mo' time.......................... :)
Title: Re: RBC
Post by: Oshyan on September 11, 2013, 11:33:00 PM
Aha!

- Oshyan
Title: Re: RBC
Post by: choronr on September 12, 2013, 12:09:46 AM
You've got it!
Title: Re: RBC
Post by: archonforest on September 12, 2013, 12:25:59 AM
WOW! Awesome rendering man!
Where can I learn to do this stuff.. :-[
Title: Re: RBC
Post by: kaedorg on September 12, 2013, 12:35:08 AM
rendering is very impressive. for clouds i prefer the 3rd one.

nice work yossam
Title: Re: RBC
Post by: yossam on September 12, 2013, 12:57:10 AM
Thanks for the positive comments.................it lets me know I'm doing something right.  8)


Archonforest..............I have been using this program since V.9. It's been many years.............all I can tell you is practice, practice, practice. And listen to the people that know more about this program than I do. Learn how to do your texturing and your lighting (which is easier in TG3................thank you Planetside!). The rest will follow............


One last thing............don't be afraid to post your renders. The advice you get will help you more than anything else. If you don't know how to do something............ask. I'm sure someone will be glad to help. This is the best forum I have ever been a member of...............period.  ;)
Title: Re: RBC
Post by: EoinArmstrong on September 12, 2013, 02:12:28 AM
Wow - the texturing and terrain are really fabulous!
Title: Re: RBC
Post by: yossam on September 12, 2013, 03:07:11 AM
Oshyan...............you wanted to see the scene without clouds.  :)
Title: Re: RBC
Post by: Oshyan on September 12, 2013, 03:09:07 AM
Hehe, thanks! Since the terrain remains my favorite part, I kind of like it without any clouds, but I'd say then it's a bit stark or even imbalanced. Either it does need clouds, or it suggests some change in perspective/camera view. But the previous image was good as it was, others seemed to agree, so no need to continue indulging me. ;) I'll just reiterate: great terrain and texturing!

- Oshyan
Title: Re: RBC
Post by: archonforest on September 12, 2013, 09:18:21 PM
Question: (might be a stupid one but...)
In order to get this kind of awesome looking rocks are u using a bunch of shaders or textures all both mixed up..etc?
I just try to find an entry point how to start :)
Title: Re: RBC
Post by: yossam on September 12, 2013, 09:41:09 PM
In this particular scene there are 5 surface layers + the base layer. The last one in the stack is the sandy looking surface along the shore line (which is a fake stone shader). The rest are surface layers with a PF in the color function slot of each one. The bottom surface layer (first in stack) is at 1 on the coverage. The rest are various values of coverage constrained by altitude and slope. Each scene will be different depending on the terrain and what the artist is trying to convey.
Title: Re: RBC
Post by: archonforest on September 12, 2013, 09:51:57 PM
Cool thx...now I now about which direction I have to click ;)