Planetside Software Forums

General => Image Sharing => Topic started by: yossam on November 03, 2013, 08:58:25 PM

Title: The bridge
Post by: yossam on November 03, 2013, 08:58:25 PM
Night time..................
Title: Re: The bridge
Post by: choronr on November 03, 2013, 11:45:12 PM
A nice lighting impact. Maybe just a teeny bit of side light to reveal more of the bridge detail?
Title: Re: The bridge
Post by: Dune on November 04, 2013, 02:56:45 AM
I do have some hints again: the ivy is quite large, too large, so you might want to redo that. The water is perfect but I miss a wet edge on the object. You can add a reflective shader as child to a surface shader masked by distribution shader inside the object, just figure out the water height and up it 10cm.
And I'd add some extra world space PF displacement on the bridge, especially the underside, it looks like it only uses a too soft image map.
But this has a lot of potential.
Title: Re: The bridge
Post by: yossam on November 04, 2013, 05:31:43 PM
Made some changes...............
Title: Re: The bridge
Post by: choronr on November 05, 2013, 12:15:36 AM
Very good improvement lighting up the bridge. Maybe ivy could be smaller?
Title: Re: The bridge
Post by: yossam on November 05, 2013, 12:19:36 AM
Unfortunately they are part of the mesh...............not much I can do with them.  ???
Title: Re: The bridge
Post by: gregtee on November 05, 2013, 12:44:05 AM
The ivy doesn't bother me.  What's poking me is the bump mapping under the bridge.  It looks very low resolution, scale seems too big and the bridge itself looks like its floating on the river as the water's illumination is constant across the whole expanse. 

I'm not sure how that last issue can be addressed as I don't believe TG renders water as a real volume that can have shadows casting through it but if it can you could try adding additional geo that extends down below the water level where the bridge touches the water plane and see if that fixes it.

Title: Re: The bridge
Post by: otakar on November 05, 2013, 12:25:49 PM
Fully agree with gregtee. The texture on the underside just sticks out. Does the bridge model have a foundation? If so, water transparency settings may address this. Otherwise, you may have to sculpt something to support the bridge. I like the composition and light. This could be a great image if you keep at it.
Title: Re: The bridge
Post by: yossam on November 05, 2013, 02:37:44 PM
One mo' time....................
Title: Re: The bridge
Post by: choronr on November 05, 2013, 04:10:42 PM
Except for the ivy leaves, all looks as the best improvement.
Title: Re: The bridge
Post by: kaedorg on November 06, 2013, 01:51:55 AM
Last one is very nice. Great improvement