Clip for softer voronoi cracks. You can chain a series of these together to get different sized cracks. Displacement is controlled by the displacement tab in the surface shader size by the transform and constant scaler in the internal nodes of the surface shader.
Thank you Mick for your generosity, will try these on a new project.
Thank you. I'll try to use my new powers for good, not evil.
Russ
Thx for sharing it :)
Thank You! I'll insert this into one of my scenes blended with strata. I'll let you know what I come up with.
Look forward to seeing your results
cool
wow, awesome share... thanks Mick!
:)