non-terragen render projects from the last couple of months.
comments & crits welcome.
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Very nice effects!
more
another 2
Hey guys. Just curious, but is there some way to use this stuff in a production environment, or is it its own purpose, so to speak.
I really like the city stuff. If you could make these into models, it would be really nice to combine some in a natural landscape in TG. But I guess they would be too large. So how about 'matte painting' them them in combination with TG terrains?
They all look very nice but i like especially "towers in the sky v4 shr".
mandelbulb3d does have a way to export models, i need to try to do that some more.
heres a tut on how its done-
http://www.youtube.com/watch?v=Kpu-DZs9HXU
^^ Thanks, Z! Do you have the tools to pursue this at any level? I mean maybe try to do something with a pipeline that ends in Terragen?
Would like to see what happens from someone who already has both the tools and some experience with them.
Cheers.
And by the way, I really like your image that looks like a future gothic nightmare.
thanks badger :)
Quote from: TheBadger on January 03, 2014, 05:40:41 PM
^^ Thanks, Z! Do you have the tools to pursue this at any level? I mean maybe try to do something with a pipeline that ends in Terragen?
And by the way, I really like your image that looks like a future gothic nightmare.
Dark City/Blade Runner the inspiration for that one gothic city nightmare
i'm going to try exporting some mandelbulbs once this epic render gets done ;)
close up from TITS, and more.
another 2
Towers is my desktop background now :)
Awesome stuff, Lane.... these fill me with awe, amazement and dread simultaneously.... don't stop, please!
:)
cheers
J
Any of the above rendered with the MC renderer?
Oh, oh.. Crazy Mandelbulbers are striking again.. ;D
Beautiful, all of them!
They could work as matte backgrounds for Sci-Fi or Fantasy stills/illustrations but also for some live action footage maybe..
*Edit: Took a needed break from working on my Diploma project and made a quick and dirty Photoshop rape with one of your pictures for relaxation: :D
[attachimg=1]
The assassin is a concept art drawn by Aaron Beck for the movie "Elysium". He's one of my favoured concept-artist heroes:
http://skul4aface.blogspot.de/ (http://skul4aface.blogspot.de/)
The cool city like pictures could work well when masked/prepared with the projection technic onto simple 3D models with the shape of those "buildings".
Give them some lightning, some particles, add in a flying ship or somewhat and it should be done, even for some fine short animations..
[vimeo]http://vimeo.com/70008090[/vimeo]
How many time does it needs to render such a 2000x1125 pix picture? What CPU are you using if I may ask?
Keep up the cool work.
Alex
my cpu: i have a sandy bridge 2600k
mandelbulb 3D renders faster than TG, but it is not 64bit yet, also Mandelbulb3D doesnt use AA for still images, only animation sequences.
enabling features like DOF, transparency, hard shadows, & reflections will increase render time.
did a render of honeycomb decadence at that resolution you mentioned and it came out to 2:06secs
Quote from: Bjur on January 04, 2014, 05:04:50 PM
*Edit: Took a needed break from working on my Diploma project and made a quick and dirty Photoshop rape with one of your pictures for relaxation: :D
[attachimg=1]
http://skul4aface.blogspot.de/ (http://skul4aface.blogspot.de/)
lol, thank you that was cool.
I have to laughing out loud!
Using a OC'ed but similar CPU like you (2700K), I was generally expecting such renders would need hours, not minutes. ;D
Never ever mandelbulpeped around for myself till yet, even I was interested by shown stuff in elder Mandelbulb threads.
I still know nothing about it. But it's still a very interesting thing - and something I should rly touch in future..
some do take 3 or more hours, when i do large 5k or 7k size renders, with soft shadows, dof, reflections. of course i let those run over night.
one more, for now
every once and a while i will do a animation, heres the last one i did.
animation created with blender 3D/gimp
pretty cool man.
Nice animation Lane!
Does have the animations always the problems seen on the edges?
Is there a way to get rid of them, besides making bigger renders and cropping?
Hehe, "GEMA says no" because of some SME music content in your video.
I'll try it later again but then with my location/IP hided.