Planetside Software Forums

General => Terragen Discussion => Topic started by: Dune on March 04, 2014, 02:31:05 AM

Title: unclamped versus clamped warper
Post by: Dune on March 04, 2014, 02:31:05 AM
Something to keep in mind when using a power fractal to warp (thru a vector displacement shader); if you clamp the colors, artifacts in warping may occur. To viualize, I put the PF color (for warping) over the warped ripples. Note the very white and very black areas.
But this could also be handy in certain circumstances and put to good use!
Title: Re: unclamped versus clamped warper
Post by: bobbystahr on March 18, 2014, 05:03:20 PM
Noted..good tip.