Planetside Software Forums

General => File Sharing => Rocks => Topic started by: fleetwood on March 05, 2014, 06:30:57 PM

Title: Conglomerate rocks
Post by: fleetwood on March 05, 2014, 06:30:57 PM
A basic setup for some conglomerate type rocks.
Pay attention to the displacement offsets in the power fractals feeding the fake stones shaders. Very small (0.01) changes in the smallest stones displacement offsets will magnify as the stones feed up the chain.

Title: Re: Conglomerate rocks
Post by: yossam on March 05, 2014, 06:51:40 PM
Thank you.  :)
Title: Re: Conglomerate rocks
Post by: Kadri on March 05, 2014, 07:27:45 PM

Thanks!
Title: Re: Conglomerate rocks
Post by: AP on March 06, 2014, 12:52:44 AM
That is neat. We could use some rock conglomerate types. This is a good start.
Title: Re: Conglomerate rocks
Post by: choronr on March 06, 2014, 01:50:12 AM
Thank you. These are different.
Title: Re: Conglomerate rocks
Post by: kalwalt on April 18, 2014, 10:07:03 AM
thank's! indeed very useful!
Title: Re: Conglomerate rocks
Post by: bobbystahr on April 18, 2014, 10:32:56 AM
cool stuff, many thanks
Title: Re: Conglomerate rocks
Post by: zaxxon on April 18, 2014, 11:54:11 AM
Outstanding! Thanks!
Title: Re: Conglomerate rocks
Post by: pclavett on April 26, 2014, 03:38:51 PM
Thank you !
Paul