Terrain: Olimar Desert.ter; cloud clip by ChrisC
Thanks for looking.
What is "Olimar"
Is this what you got from the file or did you work on it too? I hope to see much more of the Satellite data being used in the coming weeks! Even the low arc seconds give great starting points!
Although Im still not sure what all the file formats mean.
Nice work Lyla. The colors and light are fitting for these landforms.
I'm sorry I don't remember where I got it....it was among a bunch of others I downloaded a long time ago.
Great colour and light - perhaps a touch of the strata and outcrop shader!
As above :D Nice and looks pretty hot...
Decided to try to make this image better. I think I succeeded...BUT can someone tell me what caused the white flecks and what looks like a piece of the sky on the right hand foreground rock? The flecks I can get rid of in post easily but the sky patch is pretty big.
Pour le rocher as-tu mis, le displacement à 1 ?
Il faut mettre à 1.5 ou 2.
For the rock did you put the displacement 1?
Must be put 1.5 or 2.
Those are artifacts in your terrain. They are usually caused by too much displacement. :-\
I did not change the rocks from my last image. There were a couple of the tiny flecks but now I have this big sky patch.
Have you tried to use a crop render with "Displacement tolerance" set to 2 in the Planet node
or with a lower "Gradient patch size" setting?
Render time will be longer but a crop render and using postwork should be easy.
Thanks everyone for the help.
The distant parts look especially nice.