Another option clouds using Image map shader.
Those feathery edges are nifty.
This is a great example of this kind of approach. I'm curious what the clouds would look like from above though. Do they hold up from different perspectives? If you are using Through Camera projection for this, you could just create a new camera for your render.
- Oshyan
Thanks, Oshyan. I did so, using two cameras; created in one projection and implemented through another rendering.
Great, so you know pretty well how to use it all already (not surprising given your great results here and in the other image thread). So, what do these clouds end up looking like from other angles? :D
- Oshyan
Unfortunately withother angles necessary to adjust the camera position, which set the projection images of clouds :(
Mm, yes that's kind of what I'd expect. I'm still curious what it looks like though. ;)
- Oshyan
Great result here. So you used an image map shader as a mask for the cloud? Pardon me if this is too basic a question ::)