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General => Image Sharing => Topic started by: Dune on May 02, 2014, 03:05:46 AM

Title: Rolling Fog
Post by: Dune on May 02, 2014, 03:05:46 AM
With an issue, unfortunately. Detail 0.65 AA 6 GISD 1.5 narrow cubic. Hope to get it out.....
Title: Re: Rolling Fog
Post by: kaedorg on May 02, 2014, 03:11:31 AM
Foreground is nearly perfect.
Not sure but I think the bird is too small (regarding stones and plants around)

Hope you'll solve your issue

David
Title: Re: Rolling Fog
Post by: masonspappy on May 02, 2014, 03:47:05 AM
Nice!
Title: Re: Rolling Fog
Post by: Dune on May 02, 2014, 04:00:13 AM
I thought the bird looked a bit smallish, but it's quite on scale, about 30cm high. The rocks are big (biggest 1.5m), so I'll leave it like this, I think.
Title: Re: Rolling Fog
Post by: kaedorg on May 02, 2014, 04:04:07 AM
Ok I looked only the foreground and not the trees.
I estimated the rocks at 30 - 50 cms and the high plants about the same.
That's why I saw the bird as too small
Title: Re: Rolling Fog
Post by: oldm4n on May 02, 2014, 04:21:32 AM
nice, the foreground is very impressive  :)
Title: Re: Rolling Fog
Post by: mhaze on May 02, 2014, 05:04:07 AM
Moody pity about the issue - there was a post about it but I can't find it.  The bird might be right but it looks wrong! I hate it when that happens, science or art?
Title: Re: Rolling Fog
Post by: Dune on May 02, 2014, 05:12:46 AM
I know. It has to do with GISD, but I thought it didn't occurr with cubic filter, but it does. Only way is to take the fog out  >:(, which I'm doing now.
Title: Re: Rolling Fog
Post by: Dune on May 02, 2014, 07:39:09 AM
Taken out the fog, but now it's present in the form of a narrow black line, just where the blur edge is (Depth of Field), just below halfway. Easy to wipe out, but still annnoying.

Detail 0.8 AA 8 GISD 1.5 DOF Mitchel filter 1h 10mins.
Title: Re: Rolling Fog
Post by: bobbystahr on May 02, 2014, 08:38:37 AM
Pity about the issue in the first one but the clear one is just as cool, just a nicer day. We had an issue creating fog similar to yours back in Imagine3D days and there was a switch/slider that fixed it. It had to do with resolve depth but it's been so long since I used Imagine3D that I confess I've forgotten how it worked...
Title: Re: Rolling Fog
Post by: kaedorg on May 02, 2014, 08:45:46 AM
moving the plants makes me more confortable with birds scale.

The first background is better (if it has no issue)

Title: Re: Rolling Fog
Post by: Kadri on May 02, 2014, 10:58:58 AM

Looks nice!
I like the lighting in the second one more.
Title: Re: Rolling Fog
Post by: DannyG on May 02, 2014, 12:38:35 PM
Great atmo in the first, like the set alot. You mentioned your render settings, what are your system specs?
Title: Re: Rolling Fog
Post by: zaxxon on May 02, 2014, 01:23:50 PM
So much to like here. Regarding the birds: if the 'scale' is 'right' but it looks 'wrong' what do you do? The birds look too small to my eye as well, if you were painting this scene would metric scale sizes drive the proportions as well? Also, it seems a shame to take the fog out of an image titled "Rolling Fog"  :). But having been 'nit-picky' I like so much of this one! There's a mood here that I find very appealing. I hope we'll see more of this one!
Title: Re: Rolling Fog
Post by: Zairyn Arsyn on May 02, 2014, 03:47:51 PM
well done dune.
like it alot.

i think you have inspired me :)
Title: Re: Rolling Fog
Post by: choronr on May 03, 2014, 02:59:06 AM
Beautiful Ulco, I like both; but, seem to favor the first image. Atmosphere has a lot of impact in images.
Title: Re: Rolling Fog
Post by: Dune on May 03, 2014, 03:51:52 AM
@Danny: I have an i7 2600k

The fog was the base actually, but I liked the GISD more than the fog. Pity I couldn't have both. I think the grass was a bit too big in the first iteration, so the birds looked small in relation to that as well. Bird sizes are hard to gauge sometimes (especially in fog); my brother-in-law always mentions seeing huge eagles, which are just European buzzards  :D
Title: Re: Rolling Fog
Post by: Jo Kariboo on May 03, 2014, 09:27:01 AM
Very beautifull again ! I like the mood and the composition !
Title: Re: Rolling Fog
Post by: Oshyan on May 04, 2014, 05:42:43 PM
Both are excellent but I think I prefer the brighter version, it's more inviting. :D

We recommend not using GISD and DoF together unfortunately. If you want both, best to use post-work DoF with the Depth Channel output.

Regarding the GISD issue with clouds, hmm... I thought there was a way to avoid it.

- Oshyan
Title: Re: Rolling Fog
Post by: Dune on May 05, 2014, 03:05:43 AM
There was a thread where using the cubic filter was mentioned as not having this issue. Apparantly not. I might dive into it again...
Title: Re: Rolling Fog
Post by: N-drju on May 05, 2014, 04:40:18 AM
The fog is not a-rollin' anymoahr. :(

I have a similar issue here I think:

http://www.planetside.co.uk/forums/index.php/topic,18243.msg176900.html#msg176900

I really doubt it if the shrubs in the canyon should be really looking like that... Fortunately it is not that godawful so what the hey...
Title: Re: Rolling Fog
Post by: Oshyan on May 07, 2014, 01:41:31 PM
I believe we've found the source of this bug and will be fixing in a future update.

- Oshyan
Title: Re: Rolling Fog
Post by: bobbystahr on May 07, 2014, 04:12:06 PM
Quote from: Oshyan on May 07, 2014, 01:41:31 PM
I believe we've found the source of this bug and will be fixing in a future update.

- Oshyan

woo hoo...just ran into it again....