Planetside Software Forums

General => Image Sharing => Topic started by: Oleg S. on May 11, 2014, 08:49:46 AM

Title: Desert
Post by: Oleg S. on May 11, 2014, 08:49:46 AM
Shader sand I used which was posted on the File Sharing. Thanks for viewing!
Title: Re: Desert
Post by: Kadri on May 11, 2014, 09:16:02 AM

Looks nice Oleg.
Title: Re: Desert
Post by: Hannes on May 13, 2014, 03:26:53 AM
Very nice! Simple but beautiful. Which sand shader file did you use?
Title: Re: Desert
Post by: Oleg S. on May 13, 2014, 03:51:45 AM
Thank you, Hannes. I used sand shader from choronr.
Title: Re: Desert
Post by: N-drju on May 13, 2014, 04:59:15 AM
Forgot the pyramids.

Otherwise okay. ;)
Title: Re: Desert
Post by: choronr on May 15, 2014, 03:24:32 AM
Very good. Maybe you could give the link where one may be able to download the sand ripples file.
Title: Re: Desert
Post by: Dune on May 15, 2014, 06:11:16 AM
I'm still hoping Wiwine will be able to get the blue nodes together for a shifted sinus pattern (steep and smooth end of each sinues). Shouldn't be too hard, I suppose, but I can't get it to work easily.
Title: Re: Desert
Post by: wiwine on May 15, 2014, 09:05:17 AM
Some weeks ago I began a (big) tutorial about sandwaves, but it is still unachieved.
Each time I want to complete it, it gets longer... and it's difficult for me to find enough time for it  :-\
Title: Re: Desert
Post by: archonforest on May 15, 2014, 09:20:22 AM
Do not give up wiwine :D
Just imagine how many happy faces u will create around here when it will be done :D :D
Title: Re: Desert
Post by: Dune on May 15, 2014, 12:18:05 PM
Good to hear from you, wiwine. I didn't realize it's that complicated. Take your time....
Title: Re: Desert
Post by: Darknight on May 15, 2014, 03:40:04 PM
Amazingly beautiful. I love the sand texture and the composition.  Clearly a case of less is more! Well done!
Title: Re: Desert
Post by: wiwine on May 16, 2014, 04:29:59 AM
Just to give a little preview of what I'm doing, here is a view of the dune profile (F2a & F2b are variations of this model).
The shape will be fully parametrable.
Depending on the scale, it will be usable for big dunes or little sand waves.
[attachimg=1]