Planetside Software Forums

General => Image Sharing => Topic started by: yossam on May 18, 2014, 10:43:01 PM

Title: Volcanic
Post by: yossam on May 18, 2014, 10:43:01 PM
Just a test............ :)
Title: Re: Volcanic
Post by: archonforest on May 19, 2014, 05:26:22 AM
...and it is a good test...
Title: Re: Volcanic
Post by: bobbystahr on May 19, 2014, 07:37:36 AM
Hot!!!!
Title: Re: Volcanic
Post by: TheBadger on May 19, 2014, 05:41:14 PM
Has some awesome quality to it. Do pursue it yossam! That black rock is very eye catching to me.
Title: Re: Volcanic
Post by: Hannes on May 20, 2014, 03:45:35 AM
There is something about this noise. Whenever I look at that image, I feel like being drunk :). It looks like the noisepattern had been duplicated and offset just a bit...
Great image by the way.
Title: Re: Volcanic
Post by: oldm4n on May 20, 2014, 04:46:58 AM
looks great :)
Title: Re: Volcanic
Post by: bobbystahr on May 20, 2014, 04:13:55 PM
Quote from: Hannes on May 20, 2014, 03:45:35 AM
There is something about this noise. Whenever I look at that image, I feel like being drunk :). It looks like the noisepattern had been duplicated and offset just a bit...
Great image by the way.


That's what it is...reached for my eyes but it was still the same with them on, hee hee hee
Title: Re: Volcanic
Post by: yossam on May 20, 2014, 06:41:47 PM
Still playing.................
Title: Re: Volcanic
Post by: bobbystahr on May 20, 2014, 08:17:58 PM
Quote from: yossam on May 20, 2014, 06:41:47 PM
Still playing.................

Whoooeee that defines hot...well done man
Title: Re: Volcanic
Post by: TheBadger on May 21, 2014, 02:15:57 AM
Lava looks good in this last one. I still like the Black rocks in the first though. To bad about the blur effect.  No way to get the rocks of the first without the strange effect?
Title: Re: Volcanic
Post by: Dune on May 21, 2014, 02:20:26 AM
I like the latter one much better as it's more defined. Now you have to work on the color and structure of the molten lava; it now looks a bit like borsjt. Deep red glow, with small voronoi cracks of black, maybe use the fractal with a reduced white color to bring up the center of the flows (if you're using the color to manage displacement, that is).