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General => Image Sharing => Topic started by: fleetwood on June 05, 2014, 09:53:39 PM

Title: Dry Enough
Post by: fleetwood on June 05, 2014, 09:53:39 PM
Terragen erosion and rock study.
Title: Re: Dry Enough
Post by: yossam on June 05, 2014, 11:27:04 PM
Makes me thirsty...............good scene.  :)
Title: Re: Dry Enough
Post by: choronr on June 06, 2014, 12:43:18 AM
A very good scene. Depicts the drought we're going through now.
Title: Re: Dry Enough
Post by: N-drju on June 06, 2014, 04:08:25 AM
The rocks and stones are perfect. Great level of detail and nice displacement. Maybe a leafless bush and dead tree here and there?
Title: Re: Dry Enough
Post by: mhaze on June 06, 2014, 04:12:13 AM
fantastic rocks and and an arid atmosphere but It feels a little grainy the small rocks in the distance seem too even in size and placing
Title: Re: Dry Enough
Post by: archonforest on June 06, 2014, 12:56:36 PM
very nice....love the details and the mood ;)
Title: Re: Dry Enough
Post by: zaxxon on June 06, 2014, 01:13:35 PM
Nice to see some native TG erosion. I agree with the 'graininess' critique', unless that's what you were aiming for. I think this is a very strong TG render, love to see this at a higher res.
Title: Re: Dry Enough
Post by: kaedorg on June 08, 2014, 04:31:36 AM
Very nice erosion. High level of details. I like it.

David
Title: Re: Dry Enough
Post by: TheBadger on June 08, 2014, 11:27:44 AM
Lots of nonce stuff working in this one man. Good playing!
Title: Re: Dry Enough
Post by: fleetwood on June 09, 2014, 04:13:50 PM
Thanks for all comments. Took me a long time to come up with something perhaps only a shade better.
I think the apparent grain came from not limiting the rock layers properly and perhaps the terrain erosion brought out any grain look. My intent was to keep the rocks off the valley floor. I hope this is a slightly improved version, had to resort to some compositing between new and old as in playing around I lost the foreground rocks I liked, but got a little cleaner sky and distant ridge.

Terrain uses a very small compute terrain patch size. This seems to produce the appearance of crack like features in the stones. The file has no overt crack nodes. But I believe small patch is reported to cause blotches too. Composite of two renders : detail 1 AA 16 combined with detail .9 AA 12.

Title: Re: Dry Enough
Post by: choronr on June 09, 2014, 04:18:37 PM
That looks much better. And, the sky/atmosphere has enhanced the scene beautifully.
Title: Re: Dry Enough
Post by: AP on June 10, 2014, 04:12:34 PM
The stone details are great and that sky is nicely stormy.
Title: Re: Dry Enough
Post by: bobbystahr on June 10, 2014, 09:00:00 PM
full marks from me...needed a sip of water to finish viewing it, heh heh heh
Title: Re: Dry Enough
Post by: inkydigit on June 11, 2014, 03:33:01 PM
Super stuff, gnarly rocks!
Title: Re: Dry Enough
Post by: Dune on June 12, 2014, 04:55:55 AM
I like this scene, but the compositing caused a strange mix of rocks in the left down corner. I can't figure out how they interact.  I would probably move my cam a bit to the right, if this were my scene. The light and colors, and stone structures are beautiful.
Title: Re: Dry Enough
Post by: Upon Infinity on June 12, 2014, 12:26:36 PM
Nice scene.  I want your clouds.
Title: Re: Dry Enough
Post by: fleetwood on June 12, 2014, 04:50:13 PM
Quote from: Dune on June 12, 2014, 04:55:55 AM
I like this scene, but the compositing caused a strange mix of rocks in the left down corner. I can't figure out how they interact.  I would probably move my cam a bit to the right, if this were my scene. The light and colors, and stone structures are beautiful.

Yes, my composite work was sloppy I'm afraid. I even missed the corners in some spots, plus the suggestion, as you say, of one of those impossible object illusions. Well, it was supposed to be just a study.... shows I must study harder.
(http://inspirationfeed.com/wp-content/uploads/2011/04/optical-illusions-051.jpg)