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General => Image Sharing => Topic started by: Antoine on June 14, 2014, 02:07:42 AM

Title: A peaceful valley (final)
Post by: Antoine on June 14, 2014, 02:07:42 AM
As I had done a quick and simple image in Terragen that has served as a background image in a Modo landscaping scene, I have decided to improve it and here is the final result.
I hope it's not too dark.

David.

Update : I have added some rocks for greater realism.

Update 2 : I have lowered the shader 's clouds contrast and brightened somewhat the overall atmosphere.
Title: Re: A peaceful valley
Post by: kaedorg on June 14, 2014, 02:24:15 AM
Very nice relief. A bit dark but it gives a mood.
Some more details on surface especially on foreground could make a fantatic scene.
And clouds are a bit of cotton in my opinion.
But the scene is really nice. Good job here

David
Title: Re: A peaceful valley
Post by: Oysterman on June 14, 2014, 05:20:19 AM
Good looking terrain and I like how you've populated the trees. I like the cracks but at the bottom center of the image they look a bit too long (big) and linear.

Cheers
Title: Re: A peaceful valley (update)
Post by: Antoine on June 14, 2014, 07:31:11 AM
Tnks for your comments.

I have posted an update. I hope it looks better.

David.
Title: Re: A peaceful valley (final)
Post by: Antoine on June 14, 2014, 11:43:55 AM
I raised the overall brightness of the final render (third image). I hope it looks better now.

David.
Title: Re: A peaceful valley (final)
Post by: Oysterman on June 14, 2014, 11:59:42 AM
I thought it looked nice from start.

But I better buy myself a new monitor because I don't see any difference :-)

What I thought looked unnatural was the crack from, I guess, a voronoi fractal. See attached image.

Cheers
Title: Re: A peaceful valley (final)
Post by: Antoine on June 14, 2014, 12:13:07 PM
Thank you Oysterman. Yes I knew what problem you were talking about but I didn't think it was so important. I will see what I can do.
As for the brighness, in fact I only raised the sun up just 3 or 4 degrees but it gives more clarity on terrain, this is what I was looking for.
Title: Re: A peaceful valley (final)
Post by: Oysterman on June 14, 2014, 12:19:42 PM
3-4 degrees? Good to hear because then l can keep my monitor.

No, the big crack isn't that important for the overall image.

Cheers
Title: Re: A peaceful valley (final)
Post by: Luc on June 14, 2014, 04:07:37 PM
Hi

Very good sense of scale and trees distribution

luc
Title: Re: A peaceful valley (final)
Post by: archonforest on June 15, 2014, 03:16:51 AM
Great stuff, very nice composition and details. ;)
Title: Re: A peaceful valley (final)
Post by: Antoine on June 15, 2014, 02:09:36 PM
Thank you !

I have added a last updated image correcting the bottom cracks problem.
Title: Re: A peaceful valley (final)
Post by: Oysterman on June 16, 2014, 05:37:29 AM
Hey Antoine,

To me the cracks looks much better in image 4.

Good work.

Cheers