Planetside Software Forums

General => Image Sharing => Topic started by: Lady of the Lake on July 01, 2014, 08:02:02 PM

Title: Drought
Post by: Lady of the Lake on July 01, 2014, 08:02:02 PM
Trees by X-Frog; crack clip by Dandelo; some of the vegetation from Silva3d

Thanks for looking.
Title: Re: Drought
Post by: choronr on July 02, 2014, 12:42:20 AM
I like this. The color and texture variance of the mountain is striking. This is one of your best images.
Title: Re: Drought
Post by: Dune on July 02, 2014, 03:26:32 AM
Agreed. The stone surface is very nice as well, a bit basalt-like, you probably used a low octave voronoi billow to raise them? Would be interesting to have them rise more at certain locations, like the giant causeway.
Title: Re: Drought
Post by: Hannes on July 02, 2014, 04:41:18 AM
Looks great. Although I'm not quite sure about the post processing. I find the graininess a bit disturbing.
Title: Re: Drought
Post by: masonspappy on July 02, 2014, 08:30:35 AM
The lower half is good.  I like the texturing.  The sky is kind of grainy though. (Maybe more samples in the render?)
Title: Re: Drought
Post by: Lady of the Lake on July 02, 2014, 09:38:16 AM
Quote from: Hannes on July 02, 2014, 04:41:18 AM
Looks great. Although I'm not quite sure about the post processing. I find the graininess a bit disturbing.

I didn't realize how grainy it looked .....I will re-do and post the update.  Thanks for the reply.
Title: Re: Drought
Post by: Lady of the Lake on July 02, 2014, 09:42:39 AM
Quote from: masonspappy on July 02, 2014, 08:30:35 AM
The lower half is good.  I like the texturing.  The sky is kind of grainy though. (Maybe more samples in the render?)

You and Hannes both mentioned the image being grainy and I agree, will re-do.   Thanks for the reply.
Title: Re: Drought
Post by: Lady of the Lake on July 02, 2014, 09:45:19 AM
Quote from: Dune on July 02, 2014, 03:26:32 AM
Agreed. The stone surface is very nice as well, a bit basalt-like, you probably used a low octave voronoi billow to raise them? Would be interesting to have them rise more at certain locations, like the giant causeway.

Thanks.  No, to the voronoi billow, Dune.  But it is a good idea to try for another time.
Title: Re: Drought
Post by: Lady of the Lake on July 02, 2014, 06:10:59 PM
A bit better perhaps?  I have the Atmosphere samples set at 16; each of the cloud layers at Quality 4, sample 1.  What should these be?
Title: Re: Drought
Post by: choronr on July 02, 2014, 08:07:22 PM
Looks much better. As for the settings, it sometimes depends upon the sun's position in relation to the camera. My last image had the sun almost directly facing the camera. Settings: Atmo @ 96 (quite high); Clouds @ 1.00207 . Render: Detail @ 0.78; AA @ 7. I also had the enviro-light set at 8 which was very high; but, it was needed due to the low sun.

Crop the worst condition of your image graininess and test/experiment with different settings till you get it right.
Title: Re: Drought
Post by: masonspappy on July 02, 2014, 08:20:50 PM
Really good improvement on the sky.  :)
Title: Re: Drought
Post by: Oshyan on July 07, 2014, 02:41:31 AM
The graininess is almost certainly coming from some post processing setting, it does not look like renderer-generated noise. Either you are using some kind of strong postwork sharpening filter, or some other filter that adds noise in some way, perhaps unknowingly/unintentionally (for example many "Instagram" type filters add noise by default).

- Oshyan
Title: Re: Drought
Post by: Lady of the Lake on July 07, 2014, 04:43:38 PM
Here it is with NO postwork.  Still not sharp and clear. ??
Title: Re: Drought
Post by: yossam on July 07, 2014, 05:08:27 PM
That looks better Lyla.  :)
Title: Re: Drought
Post by: Oshyan on July 07, 2014, 06:31:39 PM
Looks much better to my eye, no noise in the sky. :)

- Oshyan
Title: Re: Drought
Post by: N-drju on July 08, 2014, 05:09:07 AM
It looks best without any post processing. :D Really... seriously.