Planetside Software Forums

General => Terragen Discussion => Topic started by: David Burnett on December 26, 2006, 07:23:44 PM

Title: Sunlight on Water
Post by: David Burnett on December 26, 2006, 07:23:44 PM
Hi, I'am looking for some advice.

I've just completed a decent render, but the sun light on the water looks a bit,
well not as good as the rest, it looks a little pixelated, almost like
it has not be anti-aliased.

Any one with any idea's on how to smooth it a little in TG2, rather than post
processing it ?

Dave
Title: Re: Sunlight on Water
Post by: firesuite on December 27, 2006, 04:40:43 PM
why not set the anti aliasing a little higher in the render globals. thats unless youre using the unregistered version i think the max is 3.
Title: Re: Sunlight on Water
Post by: David Burnett on December 27, 2006, 06:56:18 PM
I was using the unregistered version at the time, and yes increasing the anti-aliasing does improve things.
However the reflections in the water do seem to be 'less anti-aliased' than the rest of the scene , and for the sun
its quite jarring. I just wondered if there was some setting somewhere that I'd missed.
Title: Re: Sunlight on Water
Post by: Oshyan on December 29, 2006, 09:37:00 PM
You can try adjusting Highlight Spread and/or Highlight Intensity. If you use a regular Reflection Shader instead of a Water Shader you have some slightly different controls over reflection that might also help - Specular Roughness, Reflection Softness, etc.

- Oshyan