Anyone know what the 2 dark patches in the water are in the foreground? I thought they were shadows at first, but I don't know from what. ???
Bizarre. I'm clueless. On the other hand, it looks like you got a decent scene shaping up.
The texture is working really nice on this one yossam.
Nice one Yossam. Where did you get this Lighthouse ?
David
Good one Richard. If the camera would go further back, maybe you would find the source of the shadow.
Nice lighthouse and scene. I think if you hit the water shader's seed a few times, or reduce patchynes, the reflection will change. I think it's just a flattish area of reflection of the clouds.
good un :)
That light house looks good. The symetrical base doors remind me of rocket access ports, it may be able to fly to a new place each day. :)
Since the light is coming from the right, I would still guess that there is some obstruction out of the frame on the right and the patches are a cast shadow.
Would like to see a wide angle render or spherical.
Reseeded the water shader..............lost the dark patches. Thanks Ulco. :) I'm not thru with this yet. David, I'll post the link for the lighthouse in the next rendition. fleetwood, what aspect ratio for the spherical? I'm curious about the cloud in a wider aspect, haven't looked yet. ::)
Here you go David.............
http://www.renderosity.com/mod/bcs/?ViewProduct=102209 (http://www.renderosity.com/mod/bcs/?ViewProduct=102209)
Thanks for the link Yossam
I'd think an aspect ratio of 3 to 1 would show a fairly flat horizon.
Here is 2 to 1, will post the spherical render when it finishes. :)
Whimsical...Cool... :)
Spherical render at 3 to 1. ::)
If spherical, I'd recommend getting closer to the objects. Neat, though.
The camera is in the same position as the landscape version, all I did was change the camera type. :)
I know. But the wide angle of view makes it look really far away.
My son is a professional photographer for 'Sears'. He asked me for one of my landscape images saved using a spherical camera. He will use it in one of his projects where one will see it looking through a window. The set is an interior for a furniture display. I guess it somehow is converted and reverts back to the original image. He also asked that I save the image as an .exr file.
Making a skybox out of your setup would be really nice, but with more 'vehicles and stuff' added, so if you look around you'll discover more and more. But you should position the camera right in the centre of all these things.
Like your clouds as well.
The spherical gives it some interesting qualities. Thanks for doing it. I like what it does for the water and clouds. Think the base rock needs to look wetter.
The last render is pretty awesome.
The other thing he might ask you to do is set the camera tilt to 0°. Having a tilted camera when viewing the panorama is a bit trippy because the horizon will sway as you pan around. (I'm guessing it's about -2.25° here). upon Infinity's suggestion of moving closer is also possibly a good one, but that will partly depend on what the vertical field of view in the playback will be and/or whether the viewer will be able to control it. Generally speaking though, for spherical panoramas it's often more effective to get up close and personal to the main subject.
Couldn't resist having a play with this and making it a "little planet" (stereographic projection with a pitch of -90°)
And one last tip... Whatever size image he asks for, add an extra 2px to the width and then crop 2px from the left hand edge of the image. There is a small processing artefact on this edge that will show up as a thin vertical line when the image is wrapped (e.g. thin light line going down from the centre in the attached image) For the last pano I made I also cropped 2px from the top and bottom, but I didn't verify that this was actually necessary... the last update did fix the main glitches that were present at the edges when using the spherical camera and I was just being over-cautious/lazy/impatient.
That is cool as hell............appreciate it very much. :) Do you mind if I post this at another site, I'll give you credit of course.
How to do stereographic images? It isn't a setting under camera...
Quote from: yossam on July 23, 2014, 12:27:48 AM
That is cool as hell............appreciate it very much. :) Do you mind if I post this at another site, I'll give you credit of course.
Feel free. No need for credit. It's your image ;)
Quote from: Upon Infinity on July 23, 2014, 12:34:12 AM
How to do stereographic images? It isn't a setting under camera...
It's not in TG. It's a popular image projection in panoramic stitching software https://www.flickr.com/search/?q=little%20planet (https://www.flickr.com/search/?q=little%20planet). I did this reprojection in PTGui
Bigben your version is just fawesome!!!!
A simple way to get the same projection is to use the "polar coordinates" filter in Photoshop and apply that to your 360 degree panoramic image.
Quote from: Tangled-Universe on July 23, 2014, 10:49:37 AM
A simple way to get the same projection is to use the "polar coordinates" filter in Photoshop and apply that to your 360 degree panoramic image.
Thanks for the tip. It's a neat effect. I think I'll try that.
A tut showing how in PS
http://abduzeedo.com/reader-tutorial-making-little-planets
Quote from: TheBadger on July 23, 2014, 03:07:07 PM
A tut showing how in PS
http://abduzeedo.com/reader-tutorial-making-little-planets
Thanks.