A request. Can we have different colours for node connection lines, say green for anything going to a mask shader and blue for links from compute terrain to pop shaders.
I use the null node a bit to reduce clutter. e.g. You can place one null node in the internal network of another, and place them closer to where you need multiple connections e.g. population terrains.
Cheers Ben - good advice.
Now that is a very handy thing. Never thought of it. Thanks Ben.
cool trick, thanks Ben