Planetside Software Forums

General => Image Sharing => Topic started by: Cocateho on August 09, 2014, 02:18:52 PM

Title: Summer's End
Post by: Cocateho on August 09, 2014, 02:18:52 PM
Did several reiterations of an old project and decided I liked this one best. Original is on the bottom for comparison.
Title: Re: Summer's End
Post by: Kadri on August 09, 2014, 02:21:49 PM

I like the first one (second attempt) too.
Title: Re: Summer's End
Post by: masonspappy on August 09, 2014, 02:40:53 PM
Wow!
Great Realism!
Title: Re: Summer's End
Post by: zaxxon on August 09, 2014, 03:33:27 PM
Very, very nice! Crisp and colorful render, a fine study in realism.
Title: Re: Summer's End
Post by: Dune on August 10, 2014, 02:55:44 AM
I like it. Very real, but one thing that might enhance it; a little dirt/damage/rot/... to the grasses and stems. Especially the front ones give away their 3D origin. With some added world scale very tiny PF, or semi coverage surface shader, masked by world scale PF to the part(s) you can give the grasses just a bit more realism.
Title: Re: Summer's End
Post by: choronr on August 10, 2014, 03:26:56 AM
The first image is impressive. Some additional tweaking as suggested will make it even better,
Title: Re: Summer's End
Post by: mhaze on August 10, 2014, 04:40:59 AM
Great work. The first image is my favourite,  I can imagine myself lying in the grass staring at the sky with a bottle of wine and...
Title: Re: Summer's End
Post by: archonforest on August 10, 2014, 10:51:21 AM
Quote from: mhaze on August 10, 2014, 04:40:59 AM
Great work. The first image is my favourite,  I can imagine myself lying in the grass staring at the sky with a bottle of wine and...

and...? :D

Great renders ;)
Title: Re: Summer's End
Post by: mhaze on August 10, 2014, 11:28:21 AM
You're too young!
Title: Re: Summer's End
Post by: archonforest on August 10, 2014, 11:31:57 AM
Quote from: mhaze on August 10, 2014, 11:28:21 AM
You're too young!

:P
Title: Re: Summer's End
Post by: Cocateho on August 10, 2014, 11:36:44 AM
Quote from: Dune on August 10, 2014, 02:55:44 AM
I like it. Very real, but one thing that might enhance it; a little dirt/damage/rot/... to the grasses and stems. Especially the front ones give away their 3D origin. With some added world scale very tiny PF, or semi coverage surface shader, masked by world scale PF to the part(s) you can give the grasses just a bit more realism.

How so would you go about this, power fractals for color and displacement into those functions on the parts shaders? I've never really messed with it before that's why I ask.
Title: Re: Summer's End
Post by: Cocateho on August 10, 2014, 11:43:30 AM
Quote from: mhaze on August 10, 2014, 04:40:59 AM
Great work. The first image is my favourite,  I can imagine myself lying in the grass staring at the sky with a bottle of wine and...

It was meant to invoke that sort of feeling  :D
Title: Re: Summer's End
Post by: Dune on August 11, 2014, 02:51:58 AM
I've made you a little (quick) sample for the principle. Check this Grass clump out (inside it).
Title: Re: Summer's End
Post by: TheBadger on August 11, 2014, 06:22:44 PM
Like them both, but image 1 really stands out in terms of believability... Especially the back ground.
You could comp that background into a photo and it would read as a real photo top to bottom. Very photo real render!
Title: Re: Summer's End
Post by: Cocateho on May 04, 2015, 07:32:37 AM
Finally went back and revisited this after so long, I seem to have a thing for this lately. Hope you guys enjoy!
Title: Re: Summer's End
Post by: choronr on May 04, 2015, 10:25:17 AM
I like your depiction of the terrain; foreground, mid-ground and distance.
Title: Re: Summer's End
Post by: Cocateho on May 04, 2015, 11:44:15 AM
Messed around with perspective a little bit, decided I wanted to see this tree a bit more close up, I think I'm going to do a full sized render from this angle.

On a completely separate note, I have too much time on my hands at the moment  ::)
Title: Re: Summer's End
Post by: dorianvan on May 04, 2015, 01:03:07 PM
That's awesome work, now try to get the grasses to wave in the wind :)
Title: Re: Summer's End
Post by: Cocateho on May 08, 2015, 08:51:35 AM
Here's the update. Hmmm, can't decide which perspective I like better... thoughts?
Title: Re: Summer's End
Post by: Cocateho on May 08, 2015, 08:55:02 AM
Also, let me know if it seems too dark or oversaturated, when seems to look good to me on my monitor others seems to feel is a bit much, but that's an easy tweak to make  :D
Title: Re: Summer's End
Post by: DocCharly65 on May 08, 2015, 09:33:23 AM
For me it's perfect!
Great atmosphere!
Title: Re: Summer's End
Post by: Oshyan on May 08, 2015, 03:22:35 PM
Oversharpened IMO (or sharp AA filter?), but overall looking great. Funny enough I really like the sky, very natural and realistic IMO.

- Oshyan
Title: Re: Summer's End
Post by: Ariel DK on May 08, 2015, 04:20:47 PM
wow! very nice, image 3.0 version is the best if you ask me. :)
Title: Re: Summer's End
Post by: Cocateho on May 08, 2015, 07:34:58 PM
Quote from: Oshyan on May 08, 2015, 03:22:35 PM
Oversharpened IMO (or sharp AA filter?), but overall looking great. Funny enough I really like the sky, very natural and realistic IMO.

- Oshyan

Thank you. The sharpness is a result of some post processing I've been working on. I've been using gimp, upscaling the image incrementally and using the built in anti aliasing tool along with the smallest scale unsharp mask at higher resolutions to help make small details "pop" while the AA and higher resolution make those little details smoother. Admittedly this works best when you seen the full resolution, But I've been going up to 6-7K so I cant post on here. I don't know how practical this method would be for many things given the file size at those resolutions, but it's fun to mess with and personally I like he results.  The original renders are usually 2-2.5K, It'll be a long time before I can afford something that would render at 7K in under a week  ;D
Title: Re: Summer's End
Post by: Cocateho on May 08, 2015, 07:52:20 PM
here's a comparison. The high resolution images aren't meant to look good zoomed in, but viewed at the same size as the standard render they look better, to me.

First, different project altogether, "enhanced" version
https://drive.google.com/file/d/0B3KL2qyWkIcAbWVqUngyTEhMaHc/view?usp=sharing (https://drive.google.com/file/d/0B3KL2qyWkIcAbWVqUngyTEhMaHc/view?usp=sharing)
Regular
https://drive.google.com/file/d/0B3KL2qyWkIcAT3Z0Q0c3dzVpa28/view?usp=sharing (https://drive.google.com/file/d/0B3KL2qyWkIcAT3Z0Q0c3dzVpa28/view?usp=sharing)

and the full version of the last image
https://drive.google.com/file/d/0B3KL2qyWkIcATi1mTElsUi1tdUk/view?usp=sharing (https://drive.google.com/file/d/0B3KL2qyWkIcATi1mTElsUi1tdUk/view?usp=sharing)

May work best to download? The viewer on google drive seems to automatically downgrade the quality, but I might just be crazy...

Ok, maybe more than might. haha
Title: Re: Summer's End
Post by: Cocateho on September 17, 2015, 02:23:21 PM
So back to this old scene again, here's a test version of  the new iteration:
Title: Re: Summer's End
Post by: archonforest on September 17, 2015, 02:40:26 PM
Good iteration. I like it already :)
Title: Re: Summer's End
Post by: DocCharly65 on September 18, 2015, 02:55:53 AM
I like it too. It looks like where I grew up.
Title: Re: Summer's End
Post by: Cocateho on September 18, 2015, 10:13:36 AM
Soooo... I screwed up the DoF I was gonna try, Idk if I changed it by accident but here's the new shot, fixing the DoF now to try again. The smaller is a test with the DoF that I was aiming for.
Title: Re: Summer's End
Post by: Cocateho on September 19, 2015, 05:18:18 PM
Gonna call this final. Hope y'all enjoy!
Title: Re: Summer's End
Post by: Dune on September 20, 2015, 02:34:27 AM
I did. I like the sandy/gravelly parts, which play an important role in the color scheme.
Title: Re: Summer's End
Post by: archonforest on September 20, 2015, 03:31:44 AM
Nice finish. I like it!
Title: Re: Summer's End
Post by: Kadri on September 20, 2015, 03:41:56 AM

Nice.
Title: Re: Summer's End
Post by: Cocateho on September 20, 2015, 10:50:37 AM
Thanks!

Dune - I wanted to give the land the impression of having been used, so the open area was more than just a clearing and possibly an old borrow pit or abandoned construction site. Glad it got noticed!
Title: Re: Summer's End
Post by: DocCharly65 on September 21, 2015, 05:13:19 AM
I like it! Great work!