Planetside Software Forums

General => Image Sharing => Topic started by: EmDee1 on July 21, 2007, 12:57:06 PM

Title: Heart Break Road
Post by: EmDee1 on July 21, 2007, 12:57:06 PM
A picture of a small road on an island in front of the Dutch coast. I stayed there for a short holiday and made long walks there last autumn. No mountains here... :)
Title: Re: Heart Break Road
Post by: rcallicotte on July 21, 2007, 03:29:05 PM
Nicely done.  At first, I thought I was looking at something rendered in Vue 6.  Nice.
Title: Re: Heart Break Road
Post by: ozijon on July 21, 2007, 03:59:35 PM
Well done very nice
Title: Re: Heart Break Road
Post by: Mavcat on July 21, 2007, 04:55:57 PM
Bit grainy and some flat clouds, but the setting and terrain is very nice :)
Title: Re: Heart Break Road
Post by: Volker Harun on July 21, 2007, 06:16:17 PM
Very good scene setup. Some tweaks on the atmosphere and the colouring may make it a stunner.
Title: Re: Heart Break Road
Post by: old_blaggard on July 21, 2007, 06:44:41 PM
Nice job with the robe.  I agree that it actually kind of looks like a Vue render.
Title: Re: Heart Break Road
Post by: EmDee1 on July 22, 2007, 02:10:32 PM
Thanks for your kind comments, people! Was my first uploaded image, so I felt a bit insecure how reactions would turn out. The grainyness: would that have someting to do with the number of atmosphere- and cloud samples?
Title: Re: Heart Break Road
Post by: Mavcat on July 22, 2007, 03:43:32 PM
Quote from: EmDee1 on July 22, 2007, 02:10:32 PM
Thanks for your kind comments, people! Was my first uploaded image, so I felt a bit insecure how reactions would turn out. The grainyness: would that have someting to do with the number of atmosphere- and cloud samples?
Its about your cloud quality,try making it higher,but beware of longer rendering times,and they can get reallyyyyyy longer :P If you want i can give you the whole story of how it is related :) (If im right about that ofcourse :P)
Title: Re: Heart Break Road
Post by: Volker Harun on July 22, 2007, 04:19:25 PM
I disagree - as you can see the grain in front of the trees you should first increase the atmosphere samples. Try to go up in steps of ~20 samples, to get a feeling for it.
If there should still be grain left in the sky, go for Mavcat's advice.
Title: Re: Heart Break Road
Post by: Mavcat on July 22, 2007, 04:26:28 PM
Quote from: Volker Harun on July 22, 2007, 04:19:25 PM
I disagree - as you can see the grain in front of the trees you should first increase the atmosphere samples. Try to go up in steps of ~20 samples, to get a feeling for it.
If there should still be grain left in the sky, go for Mavcat's advice.

And again,my noobiness is prover :-[  :-X
Title: Re: Heart Break Road
Post by: ozijon on July 23, 2007, 01:18:55 AM
I always set my atmo Quality on 64 and render on Quality 1 works just fine
Title: Re: Heart Break Road
Post by: EmDee1 on July 23, 2007, 03:26:07 PM
The render I posted July 21th had for Atmo 40, Clouds 300. Not to bad I think. Maybe it is the fairly small size I rendered it, that causes the grainyness (?). The image was 1280x960, and to upload it I made it 760x570. I upload a new one now; rendered at 2560x1920 pixels and reduced it again to 760x570 pixels. It took a real long time to render, so I changed Atmo to 32, clouds to 128. Render time:
31 hours. There is some grainyness here and there, so higher quality settings in Atmo and Clouds still may be a good choice, but the improvement is considerable I believe.


Title: Re: Heart Break Road
Post by: Saurav on July 24, 2007, 12:12:29 AM
The clouds shouldn't need to be at that high settings for this scene I'd imagine, for most scenes I find that 128 samples are plenty. Increase your atmo settings as Volker has mentioned and you should see the grain reduced.
Title: Re: Heart Break Road
Post by: sjefen on July 24, 2007, 05:48:36 AM
I'm also sure it's the atmosphere samples.
Great image tho.
Title: Re: Heart Break Road
Post by: Tangled-Universe on July 24, 2007, 06:45:05 AM
Doesn't the sample level depend on the cloud depth? Thus, greater depths = greater sample levels? (for clear/clean results)
Cloud depth doesn't seem to be really high in this render, so 128 samples might be sufficient indeed.

I've read you rendered it at a high resolution. For what reason, posters? If I were you I'd chose half the resolution and to raise atmo samples as stated before.
There's a fairly simple rule of thumb:

if grain in clouds --> increase cloud samples
if grain on terrain/features (like trees) --> increase atmo samples.

As you can see there's little to no grain in your clouds but a greater amount of grain on your terrain/features.

I like your render by the way. Very nice concept, execution and use of vegetation. May be it's nice to put a few slightly larger fake stones on the road?
Title: Re: Heart Break Road
Post by: EmDee1 on July 24, 2007, 08:18:01 AM
Gonna try higher atmo settings; thanks for the clear comments.
I rendered in high, but still modest, resolution, because I want my pictures printed. 2560x1920 at 300 dpi results in excellent prints of 8,5x6,5 inch. (21,5x16 cm). Maybe a bit larger, but poster format...?
Title: Re: Heart Break Road
Post by: rcallicotte on July 24, 2007, 09:09:35 AM
I still like the sun ray look, since it resembles the dusty look of a country setting after a car drives past or the wind is blowing fairly strong.
Title: Re: Heart Break Road
Post by: moodflow on July 25, 2007, 11:25:50 AM
Quote from: calico on July 24, 2007, 09:09:35 AM
I still like the sun ray look, since it resembles the dusty look of a country setting after a car drives past or the wind is blowing fairly strong.

Calico, you could be a poet  ;D

Title: Re: Heart Break Road
Post by: rcallicotte on July 25, 2007, 12:31:35 PM
 ;D  I actually write.


Quote from: moodflow on July 25, 2007, 11:25:50 AM
Quote from: calico on July 24, 2007, 09:09:35 AM
I still like the sun ray look, since it resembles the dusty look of a country setting after a car drives past or the wind is blowing fairly strong.

Calico, you could be a poet  ;D


Title: Re: Heart Break Road
Post by: Mavcat on July 25, 2007, 12:37:54 PM
Quote from: calico on July 25, 2007, 12:31:35 PM
;D  I actually write.


Quote from: moodflow on July 25, 2007, 11:25:50 AM
Quote from: calico on July 24, 2007, 09:09:35 AM
I still like the sun ray look, since it resembles the dusty look of a country setting after a car drives past or the wind is blowing fairly strong.

Calico, you could be a poet  ;D



Show us some stuff :D
Title: Re: Heart Break Road
Post by: rcallicotte on July 25, 2007, 01:08:47 PM
Nothing with me.  I'll post something tomorrow in the appropriate section.

Thanks for asking.