God rays or more properly Crepuscular rays can always be created by simply putting the sun behind a cloud and pointing the camera in that direction.
But when you want the rays to illuminate a specific area this can be a much more difficult task.
The file below shows you how. Move the Simple Shape shader to get the light just where you want it.
Very crappy zero effort set-up but it should show the principle.
TY! :)
Thank you Richard.
Quote from: cyphyr on August 21, 2014, 01:23:13 PM
God rays or more properly can always be created by simply putting the sun behind a cloud and pointing the camera in that direction.
But when you want the rays to illuminate a specific area this can be a much more difficult task.
The file below shows you how. Move the Simple Shape shader to get the light just where you want it.
Very crappy zero effort set-up but it should show the principle.
thanks man
Thanks Richard....will save us a lot of time !
Paul