Moon.
Wow - Great!
Is the earth and the stars postprocessed or a TG planet object?
Inspires me to plan a remake of an old project from TG Classic...
The earth is an added planet; click in the sky, copy coordinates and paste in new planet's coordinates and it sits there. Then add an image map shader inside the node with a spherical earth map (spherical projection, with same coordinates as planet's). There are threads describing exactly how-to.
The stars are some power fractals in the background node, which is basically a huge black sphere surrounding the TG universe. There are several 'star backgrounds' available in these threads as well, just use the search function. You can then replace the old basic background by the star background.
I like it :)
Great scene as always! The rocks are perhaps too rounded, not "fractured" enough. Also,the earth would look more convincing with it's blue atmosphere but I don't know if it is possible here.
David.
Sweet :)
Nice.
I am not sure, do I know these stars?
Cheers,
J
overall I like it. Sort of has the feel those '60s and '70s lunar photos had
Very realistic. I think maybe adding some subtle reflectivity may make it even better.
I'll do something about the rocks. In fact I was experimenting with extra displacement after the fakes stones, blowing them up according to a mask, but I got carried away. This may be a good time to add some stone objects as well, hardly ever used those.
I don't know if you know these stars, Mahnmut. Could be, it's a setup with some huge PF for patchiness, masking some 100m, low octave, very hard PF's (making the dots), in turn used as mask for slightly colored luminance in 2 default shaders. I had a horizon softness mask first but that's not needed with the moon.
Updated with some cracking and shine. Problem with the blue (raised to100.000m) around the earth, it extends quite a bit to the dark side, which I do not like very much. I believe someone had a solution for it, can't remember who and where and when, though.
I prefer the v5. Very good work! But what's happened to the astronaut and the lunar capsule ?
David
They got hit by an asteroid ;)
Sorry for the astronauts!
the rocks do look better in the newest versions.
Your description of your stars sounds similar to my old stars, so if you described an setup you found as a clip, it may be from me, which I would like. If you made them yourself, I likethem too, they look familiar, and unfamiliar stars might be a bad sign ;)
Cheers,
J
A very nice Lunarscape! The rock work and craters really are wonderful. Glad you lost the astronaut, seemed a minor distraction to me.
Quote from: Dune on September 25, 2014, 01:00:58 PM
They got hit by an asteroid ;)
Whoa...that's harsh ;D
I may revive them, or what I actually would like is put some (rusty?, hardly possible, mmm) stuff there. Or I had the idea to make one of the craters a (swimming) pool, with a nice glass dome around it and some guy in a chair reading a book, or fishing. Title: Water found on moon!. Lots of potential.
@Mahnmut: quite possible it's based on your setup. I found lots of tgd's and tgc's all over the forum for the past years, which I study all, tear apart and adapt to my uses. So, a big thanks to you and all posters of stuff!
Quote from: Dune on September 26, 2014, 03:24:02 AM
Or I had the idea to make one of the craters a (swimming) pool, with a nice glass dome around it and some guy in a chair reading a book, or fishing. Title: Water found on moon!. Lots of potential.
That's not far-fetched, really. Water Ice was located in deep craters at the north and south lunar poles several years ago, and estimates are that there's quite a bit (ie billons of cubic meters) there. So a lunar pool enclosed in transparent dome is quite possible.
Nice change of pace Ulco. Looking forward to this progressing
Water on the moon ;D
Very nice !
With some dust on the ground here and there, it would make the lunar soil even more realistic.
really super stuff Ulco... the last shot must be the aristarchus crater!!
;)
No skinnydippin' there ;D
Fine stuff Ulco!
Looks great, Ulco!! In my tests of planatary renders I found that turning off the environment light helped regarding the too bright areas on the dark side of the earth. Of course it may be required for the rest of the scene, but maybe the render of the earth could be comped in?
Quote from: Dune on September 27, 2014, 11:17:55 AM
Water on the moon ;D
Wow, beautiful terrain displacement. I wish I had the same skills to do it.
Quote from: Dune on September 27, 2014, 11:17:55 AM
Water on the moon ;D
You are one twisted soul Ulco...that's what makes your images so intriguing...twist on.... ;D