A render done using a collection of snowy trees and the log cabin that will soon be released by me and lmx3d and some other products of mine, like the moose; the beaver lodge has been modeled with ZBrush.
As usual, the water (well, ice in this case) gives me troubles: those high reflective sparks invalidated the whole work. Tried to enable/disable Antialiasing Bloom, use different settings for highlight in the water shaders, and still no luck. Amen to that.
Outstanding work!
Beautiful, Alessandro! Very painterly. To me these reflections look absolutely OK. If you could manage to get some of them onto the snow you'd have some nice sparkling that's so difficult to achieve.
Very nice.
Nice one, Alessandro! If you like the highlights only near the camera, you can use a reflective shader for the reflective part (turn it off in the water shader), and mask that by a distance shader. So, one without highlights all over (unmasked), then after that a no color surface shader and reflective as child with highlights, but masked by a distance of say 0-50m.
Quote from: Dune on October 18, 2014, 10:35:42 AM
Nice one, Alessandro! If you like the highlights only near the camera, you can use a reflective shader for the reflective part (turn it off in the water shader), and mask that by a distance shader. So, one without highlights all over (unmasked), then after that a no color surface shader and reflective as child with highlights, but masked by a distance of say 0-50m.
Thanks Ulco, will try that, and increase the anti-aliasing too (it was already at 10 anyway), because those sharp white dots really bug me.
Here is a new revision: I used Ulco suggestion and had a separate reflective shader do the job. It allows to control also the smoothness of reflections, so now I like the ice more, as it doesn't have that overburn highlight that bugged me. I rendered a crop section and patched it over as I couldn't afford to re-render the whole thing.
It's beautiful. Would make a wonderful greeting card.
Very dreamy. Ice is very nice now. The only thing that I don't like is the deer's head (sorry).
Quote from: Dune on October 19, 2014, 10:51:39 AM
Very dreamy. Ice is very nice now. The only thing that I don't like is the deer's head (sorry).
That's a moose actually. :D
Well done !
Sorry, Alex. I should have seen that. But still, the neck and head look very small (almost human), mostly due to the angle, I guess.
Lovely mood and lighting. Agree about the moose. This would make a brilliant Christmas card ;)
Probably because i used the unfurred version, let me see if i can fix this...
Here comes rev.3, with the Moose now furred. Hope it's better like this, what do you say?
Definitely! Superb.
Woah, wicked snow scene. 8)
Ps. are you from Canada ?
Quote from: N810 on October 20, 2014, 11:14:09 AM
Woah, wicked snow scene. 8)
Ps. are you from Canada ?
Nope, I'm italian, from Florence.
Definitely a winter holiday scene, very painterly with a limited palette of blues and grays. I like the composition and the many areas of interest, a lovely scene. Sorry, but the moose still looks like Bullwinkle to me ;). Your treatment of the snow in the tree is excellent!
Quote from: alessandro on October 20, 2014, 10:20:03 AM
Here comes rev.3, with the Moose now furred. Hope it's better like this, what do you say?
That just plain rocks man...very cool/nice...
Its a good one. Nice work.
This is a fine image and I am particularly impressed with the snow covered trees. They look very realistic and I'm wondering how you achieved that effect? Did you figure out a way to cover xfrog trees with snow? Or are these trees from somewhere else?
- Cam
Quote from: masonspappy on October 23, 2014, 07:31:54 PM
This is a fine image and I am particularly impressed with the snow covered trees. They look very realistic and I'm wondering how you achieved that effect? Did you figure out a way to cover xfrog trees with snow? Or are these trees from somewhere else?
- Cam
Hello, they are not procedurally generated in Terragen but are mesh based (designed mostly with ZBrush). See here: http://www.daz3d.com/rpc-volume-2-winterland-trees
They come with OBJ's so they can be used in any 3D app.