Planetside Software Forums

General => Image Sharing => Topic started by: Henry Blewer on October 22, 2014, 05:11:35 PM

Title: Fall Valley 2
Post by: Henry Blewer on October 22, 2014, 05:11:35 PM
I have started rotating the grass textures along the x axis. 45 degrees and higher for drier grasses and 5 to 40 degrees for greener grasses, with less population density. This produces a nice matted look to the grass populations.


https://www.flickr.com/photos/njeneb/15579736996/
Title: Re: Fall Valley 2
Post by: archonforest on October 22, 2014, 05:21:49 PM
Very nice render and the grass and stuff looks awesome ;)
Title: Re: Fall Valley 2
Post by: yossam on October 22, 2014, 05:46:01 PM
How, praytell, are you rotating the textures?  :o
Title: Re: Fall Valley 2
Post by: Henry Blewer on October 22, 2014, 07:44:16 PM
Along the x axis in the object controls, not in the population controls. 45 to 65 degrees for dry grass and 5 to 45 for the green grasses. I make the dry grass dense 0.5 or 0.6 on the x y spacing. The greener grass I use 1.0 on the x y spacing. (In the population control)

Thanks for looking! And Amiga does RULE :)
Title: Re: Fall Valley 2
Post by: archonforest on October 22, 2014, 08:11:00 PM
Quote from: Henry Blewer on October 22, 2014, 07:44:16 PM
And Amiga does RULE :)
Ohhh yes...the love that never ends :D

Otherwise thx for the tip. I saved it.
Title: Re: Fall Valley 2
Post by: TheBadger on October 23, 2014, 07:28:29 AM
Works great! Great to see you posting too.